MMOsite Writer

Raptorak
Raptorak is an avid gamer that enjoys exploring all aspects of games. While doing so, he immerses himself into the surrounding community and becomes a well-established member, helping others and having fun. Follow him to get critical information about your favorite games!
Raptorak is an avid gamer that enjoys exploring all aspects of games. While doing so, he immerses himself into the surrounding community and becomes a well-established member, helping others and having fun. Follow him to get critical information about your favorite games!
Relevant Articles
- Guild Wars 2 - Guide to Understanding the Market

- Time and time again, players make comments about how the market in GW2 is “fixed” to keep prices from going too high/low. There appears to be a big misunderstanding as to how the market works, as well as how it affects us as individuals and as a whole. ... >>more
- Thu May 09 02:10:37 2013
- Defiance - Guide to Shadow Wars

- Shadow Wars are a massive PvP battle that pits two teams against one another for control over different locations. The wars take place in the same map you're already used to, so the more familiar you are with the terrain the better off you will be.... >>more
- Mon Apr 15 19:35:14 2013
- Defiance - Why the Gear System Needs Improvement

- Defiance is a lot different from most games in that the gear doesn't have a true sense of progression. Whether you're wielding a low-level (in the case of Defiance, “EGO”) weapon or a high-level one, they are very similar. Instead, what makes the items different is the small changes between them. ... >>more
- Mon Apr 15 03:03:49 2013
- TERA - Should Spawn Camping Be Allowed in BGs

- One of the biggest things players fear when it comes to battlegrounds is the concept of spawn-camping. This is when one team dominates the other to the point where they can't even leave their spawn point without being farmed.... >>more
- Tue Apr 02 23:21:17 2013
- TERA: Why Battlegrounds Are Gear-Based

- If you've taken part in TERA's battleground system yet, the first thing you'll notice is that the entire PvP battle is based on gear, rather than skill. A well-geared player can one-shot a lesser-geared one, regardless of their class, making the battle very one-sided when dealing with PUG's.... >>more
- Tue Mar 19 20:20:48 2013
- TERA - Tips to Maxing Out Elite Status Perks

- If you've already gotten Elite status or at least plan to, maximizing the benefits of it is important. After-all, we're talking about money here! We're going to take a look at the perks and how to ensure you're using them the best you can, enhancing their value-per-dollar along the way.... >>more
- Tue Mar 19 02:45:04 2013
- TERA - Tips for Leveling Alts

- Once you have a character that is maxed out (or sometimes even before), you might want to level up some alts to play. This gives more variety in play-style from day to day, but the time commitment to leveling up multiple characters, especially with the same quests and progression paths, can be daunting.... >>more
- Mon Mar 18 00:08:20 2013
- TERA End-Game Gear Sets Guide

- While leveling up is a big part of TERA, getting to level 60 is just the beginning of end-game. Once you make it, it's time to start working on getting good (and better) gear. What we're going to focus on here is the actual end-game gear and how to obtain it.... >>more
- Thu Mar 07 01:00:42 2013
- TERA Elite vs Founders

- When playing TERA, there are three different classifications of accounts: free, Elite and Founders. We're going to be taking a look at the Elite and Founders classes, going into the benefits of each (and what it really means to you as a player) and their values.... >>more
- Wed Mar 06 00:50:42 2013
- Why Guild Wars 2's Legendaries Aren't Legendary

- When it comes to MMORPG's, they always have an end-goal. This often changes as the game goes on and expands, but there's always something you're striving to get or achieve. In Guild Wars 2(GW2)'s case, this is the Legendary weapons. ... >>more
- Tue Feb 26 22:59:17 2013
- TERA: Rising F2P Enchanting Guide

- When TERA: Rising was released, enchanting was one of the big changes that came along with it. The system has been greatly altered, so it's important to fully understand how things work now.... >>more
- Sun Feb 24 23:35:08 2013
- TERA F2P Before and Now

- TERA made its move from being a pay-to-play to a free-to-play game earlier this year. Since then, the game has been experiencing its ups and downs. Here we're going to take a look at how the game has gotten better and worse, and help compare its F2P version to that of other games.... >>more
- Thu Feb 21 23:38:38 2013
- Guild Wars 2: sPvP Tips and Tricks

- Whether or not you've started taking part in the structured PvP within Guild Wars 2, there are some tips and tricks that have been learned along the way that you might find helpful. We'll be looking at these based on the map they deal with, starting with the general tips and tricks.... >>more
- Sat Feb 16 22:20:41 2013
- Why SWTOR's F2P Model Needs Help

- Star Wars: The Old Republic went free-to-play last November, and with it came changes to accounts and access restrictions. As someone who has played a lot of F2P games, this is by far the most restricted one I've seen yet, in that it's more like an extended trial than anything.... >>more
- Fri Feb 01 23:45:06 2013
- TERA - Guide to Fast Points in Battlegrounds

- If you're taking part in TERA's battleground system, more than likely your reason for doing so is for the rewards. As such, increasing the speed at which you earn the rewards is extremely beneficial. Even if you're just doing the PvP for fun, more rewards can't hurt! Let's take a look at how your own points are calculated, and some tricks to earning them quicker.... >>more
- Tue Jan 22 18:00:31 2013
- Rift - Guide to Volan

- The battle against Volan the colossus takes place in the zone event Dreams of Blood and Bone. This takes place in the zone of Ashora, generally late at night (server time). It's a somewhat long event, but it's really a lot of fun and the rewards (especially if you're looking for Infinity Stones), makes it well worth taking part in. The event takes place in multiple stages, and we're going to go over... >>more
- Mon Jan 21 01:52:15 2013
- RIFT Storm Legion PvP Gearing

- Gearing up for PvP in Storm Legion is very different from pre-SL gearing. While the concept of having multiple tiers of PvP gear remains the same, the method of actually obtaining each tier differs.... >>more
- Sat Jan 05 22:39:58 2013
- Progression in Vanilla Rift - Is It Worth It

- With the introduction of Rift's first expansion, Storm Legion, the game's content has been expanded upon greatly. As part of this, the progression path has taken a massive turn, and has really separated vanilla (the original) Rift from Storm Legion. Here we're going to look at whether or not it's worth going for progression (raids and such) in vanilla Rift, considering all of the new gear and content... >>more
- Thu Jan 03 23:25:19 2013
- RIFT Tower of the Shattered Guide

- This dungeon is designed for players level 59 and 60. Inside, there are five boss encounters... >>more
- Wed Dec 26 19:43:56 2012
- RIFT Archive of Flesh Guide

- This dungeon is designed for players level 57 to 60, but is somewhat difficult. Because of this, it's best done with all level 60's. Along with this, having ranged builds for all players (but the tank) makes this dungeon significantly easier... >>more
- Tue Dec 25 23:55:49 2012
- RIFT Golem Foundry Guide

- Golem Foundry is a dungeon designed for players level 56 to 60. This dungeon is interesting in that it all takes place in a pretty small area, so there's not a lot of exploring to do within. It also results in there being far less trash mobs than most other dungeons, making this somewhat quick to get completed.... >>more
- Sun Dec 09 23:06:46 2012
- RIFT Empyrean Core Guide

- Empyrean Core is designed for players levels 59 and 60. This dungeon consists of four bosses and an encounter.... >>more
- Thu Dec 06 19:36:03 2012
- RIFT Unhallowed Boneforge Guide

- Unhallowed Boneforge is a dungeon designed for players level 54-58. Within, there are a total of four bosses, with a final encounter at the end.... >>more
- Mon Dec 03 21:05:26 2012
- RIFT Karthan Ridge Guide

- Karthan Ridge is a new warfront that was introduced with Storm Legion. In this map, your goal is essentially to destroy your opponent's base before they destroy yours. The best way to relate it to something similar is to say it's like reverse-CTF, in a sense.... >>more
- Sun Dec 02 23:25:31 2012
- Rift - Warfront Daily Quest Overview and Opinions

- With the introduction of the Storm Legion expansion came about a new "Random Warfront" system for joining warfronts, and as part of that a new daily bonus quest was created. ... >>more
- Fri Nov 30 00:56:57 2012
- Rift Storm Breaker Protocol Guide

- Storm Breaker Protocol is the second new dungeon introduced with Rift: Storm Legion. This is designed for players level 52 and up, although higher levels (and better gear) make running this significantly easier... >>more
- Mon Nov 26 22:10:25 2012
- RIFT - Exodus of the Storm Queen Guide

- The Exodus of the Storm Queen dungeon is for players of level 50 and above, and it essentially starts in an instanced version of The Chancel of Labors. Within, there are a total of four different bosses. This dungeon isn't hard once you get it down, but it can be a little tricky the first few times.... >>more
- Sun Nov 18 22:40:03 2012
- TERA Mystics vs Priests: A Comparative Review

- The Priests and Mystics are the healing classes within TERA, and while they share some similarities, they have very different play styles. Here we're going to look at each of these and delve deeper into the two classes based on play style, as well as the pros and cons of each.... >>more
- Wed Nov 14 00:14:18 2012
- GW2 - Why Dynamic Levels Are Awesome

- Guild Wars 2 implements a very dynamic level system, which grants a lot of awesome benefits to the game for both newer players, as well as more experienced ones. Let's take a look at what makes the dynamic levels so great! After, we're going to look at some notes that you will want to keep in mind when utilizing the system.... >>more
- Wed Nov 07 00:32:00 2012
- Why Tera's Nexus System Fails

- The Nexus system was implemented in TERA to help push forward two general ideas: that players should have end-game that requires working together via automated groups and what could be considered as raids, in a sense. ... >>more
- Tue Oct 30 18:56:11 2012
- Guild Wars 2's Black Lion Trading Company Overview
- The market system within Guild Wars 2 is different than in most games. Whereas you can usually only buy and sell items much like a store, the system is slightly altered. Here we'll look at both buying and selling items and how it works.... >>more
- Tue Oct 09 18:10:44 2012
- TERA Crafting Quests Guide

- A great addition to Tera was made for players that are interested in leveling up their professions but previously did not have the time or money to do so. Crafting used to be extremely expensive, forcing most players to either not get far or to spend all of their time and money doing nothing but working towards it. With the addition of the crafting quests, however, this is made significantly easier... >>more
- Mon Oct 08 23:25:59 2012
- TERA Battleground Guide

- The Battlegrounds system within TERA allows players to take part in PvP within an instanced setting. This is available on both PvE servers and PvP servers, and allows a way to do a little bit of PvP without worry of any loss whatsoever (other than time). Along with this, it also grants special rewards! Through this guide we're going to look at the available battleground, how it works and some strategy... >>more
- Wed Sep 19 00:10:56 2012
- TERA - Gearing up at Level 60

- Once you've made it to level 60, you're finally in the end-game! It's at this point that you start dealing with boosting your character's effectiveness and working your way through gated content to get the best gear possible. Here we're going to look at the progression strategy for fresh 60's. If you've already got some of your better gear, that's fine! You'll still be able to follow along.... >>more
- Mon Sep 17 23:41:24 2012
- TERA Nexus Guide

- The Nexus system is representative of a “public quest.” It allows players that are in an area to band together to accomplish a goal. In terms of the Nexus, this is to take down enemy mobs that come in waves. This is only for players of level 58 or higher, and takes place in the end-game zones and at certain times. Most groups prefer to start just north of Zulfikar Fortress.... >>more
- Mon Sep 17 01:37:29 2012
- TERA Dungeon Guide: Fane of Kaprima

- This dungeon is most like Sky Garden, where the battles are on platforms and the average run is pretty quick. There are a total of 4 bosses within.... >>more
- Thu Sep 13 22:33:02 2012
- TERA Dungeon Guide: Ebon Tower

- Ebon Tower is a dungeon designed for players level 58 and up, but even at level 60 it has the benefit of giving some nice items (especially Master Enigmatic Scrolls). It can also be a pretty quick run if the people in your group are well geared, and its low cooldown (10 minutes) makes it good for farming.... >>more
- Wed Sep 12 22:17:57 2012
- TERA Dungeon Guide: Akashas Hideout

- This dungeon is for players level 48 and up, and is related to the prior dungeon Golden Labyrinth. It's important to note that this dungeon will require you to use a Holy Potion of Protection, which can be obtained from another player (trade or by the auction house) or by killing bosses within Golden Labyrinth. Without this potion you will be losing both endurance and power. The potion has a 2-hour... >>more
- Wed Sep 12 02:30:42 2012
- TERA Dungeon Guide: Saleron's Sky Garden

- Saleron's Sky Garden is different than the other dungeons in that the bosses you fight are somewhat random. We'll go over the dungeon while taking into consideration the variability between the bosses you may get each run. First off, we'll start with the map!... >>more
- Sun Sep 09 19:50:57 2012
- TERA Dungeon Guide: Ascent of Saravash

- For this dungeon, you can skip a lot of the trash mobs. Utilize the map to find where the different bosses are, and try to follow the walls of the zone if you wish to avoid a lot of unnecessary mobs. It is important, however, to note that you can gain good drops off of the trash mobs, such as gold items. Whether you clear the entire dungeon or not is going to be up to the group.... >>more
- Thu Sep 06 00:53:24 2012
- RIFT - Guide on Completing Artifacts Sets

- Completing Rift's various artifact sets gives a variety of different rewards. They are a way to gain more completion experience within the game, as well as have fun collecting items. Through this guide we're going to look at how to complete the sets easily.... >>more
- Fri Aug 24 00:20:53 2012
- TERA Sinestral Manor Walkthrough

- The Sinestral Manor instance is the second one you come across within TERA. This has a minimum entrance level of 26 and can be entered either manually or by using the dungeon group matcher. It is a step up from the first instance, Bastion of Lok, and as such is a bit tougher.... >>more
- Thu Aug 23 23:12:12 2012
- TERA Golden Labyrinth Walkthrough

- Golden Labyrinth is a very deadly place, especially for melee players. This is full of AoE's that can one-shot most people, and even the trash mobs do a considerable amount of damage. It's very important to know that within this dungeon, the mobs and bosses will target random players before using special skills (such as jumps). As a result, this is not always because of failure on the tank's part.... >>more
- Mon Jul 30 23:37:58 2012
- TERA Sigil Adstringo Walkthrough

- Sigil Adstringo is the first dungeon you come to where you can skip a lot of trash. Compared to previous dungeons, this speeds up the completion process considerably. On the other hand, the bosses themselves are much tougher, creating a challenging instance. When looking at the map below, keep in mind that while you can kill all of the trash, you can go from boss to boss while skipping a majority of... >>more
- Tue Jul 17 18:52:28 2012
- TERA: Necromancer Tomb Walkthrough

- The Necromancer Tomb dungeon is for players level 41 and up. The trash mobs are pretty easy to handle, as they come in small groups. It is worth noting, however, that the large groups of imps are somewhat tough to keep threat on (for the tank). These often run after random players, regardless as to if they have even attacked or not. While this isn't much of a problem, it's worth keeping in mind so... >>more
- Tue Jul 10 23:35:05 2012
- TERA Dungeon: Cultists Refuge Walkthrough

- Cultists' Refuge is the third instance within TERA, requiring a minimum level of 35. In this instance, trash mobs can be just as deadly as the bosses, so it's important to be careful and move slowly from room to room. AoE skills are especially useful here, as they help clear through the trash mobs quicker and significantly decrease the amount of time spent in combat (and therefore also increase survivability... >>more
- Fri Jun 22 05:08:56 2012
- TERA Dungeon Guide: Bastion of Lok

- The first truly instanced dungeon you run into while traversing through TERA is called Bastion of Lok. This is intended for players level 20 and up, and can be considered as an introductory dungeon. All of the mobs within are level 20.... >>more
- Wed May 23 01:32:20 2012
- Conquest Review

- Rift 1.9 is bringing out a new PvP mode to the game, named Conquest. This is a mass PvP-based scenario that pits players up against one another in three different teams. Along with this, it takes place across a very large map and can hold more players than the previous PvP warfronts.... >>more
- Fri May 18 01:25:16 2012
- RIFT 1.8 Ember Isle Instant Adventure

- Now that Rift 1.8 has officially been released, along with it the new Instant Adventures on Ember Isle have also come out. Contrary to information prior to release, this is one system that has gotten a somewhat large makeover between the test server and going live.... >>more
- Wed Apr 25 01:37:26 2012
- RIFT 1.8 Tier 3 Planar Attunement

- As part of Rift 1.8's release, the third tier of Planar Attunement has been getting tested. This one expands upon the prior two tiers, giving more bonuses to those who have already completed the prior. Note that this is only for the "plane" trees, and the PvP tree is still lock into its first tier. Also keep in mind that this has not officially been released yet, and is still being evaluated.... >>more
- Wed Apr 25 01:33:44 2012
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