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<pubDate>2011-08-02 00:14:55</pubDate>
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<![CDATA[Cancelled MMOs I want back]]>
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<![CDATA[http://news.mmosite.com/content/2010-08-25/cancelled_mmos_i_want_back,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-08-25/cancelled_mmos_i_want_back,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Thu Oct 07 22:55:32 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-08-25/cancelled_mmos_i_want_back,1.shtml"><img src="http://img0.mmo.mmo4arab.com/news/2010/08/25/mmo/mmo_s01.jpg" alt="Cancelled MMOs I want back" /></a></div>
  <p><br />The current atmosphere in the MMO industry is one of fierce competitiveness. Developers have slowly opened up to experiments with pricing models, new settings and gameplay mechanics just to make their game stand out from the slew of new entries on the market as well as established franchises in the genre. In the midst of all the marketing blitz and new announcements, it is easy to forget titles that never made it to release. But, for the people who followed them with enthusiasm, the cancellation of these games felt like a real fiasco.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-08-25/cancelled_mmos_i_want_back,1.shtml" title="Cancelled MMOs I want back">Cancelled MMOs I want back</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Alternative Settings in MMOs]]>
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<![CDATA[http://news.mmosite.com/content/2010-08-18/alternative_settings_in_mmos,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-08-18/alternative_settings_in_mmos,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Wed Aug 18 21:53:59 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-08-18/alternative_settings_in_mmos,1.shtml"><img src="http://img4.mmo.mmo4arab.com/news/2010/08/19/alternative/11.jpg" alt="Alternative Settings in MMOs" /></a></div>
  <p><br />Fantasy has made it&#039;s was into MMOs through tabletop games and MUDs where it served as a popular backdrop for players&#039; actions. It still remains the main setting woven throughout the worlds of a large chunk of online games we play today. As successful it may seem, a good portion of gamers have grown tired of the common themes recurring throughout the genre and desperately long for alternatives. Today we take a look at the upcoming MMOs that have chosen a different path and decided to shed the overused themes in order to welcome players into new and original worlds.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-08-18/alternative_settings_in_mmos,1.shtml" title="Alternative Settings in MMOs">Alternative Settings in MMOs</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[3 MMOs I Want to See in the West ASAP]]>
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<![CDATA[http://news.mmosite.com/content/2010-08-13/3_mmos_i_want_to_see_in_the_west_asap,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-08-13/3_mmos_i_want_to_see_in_the_west_asap,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Fri Aug 13 03:03:17 2010</pubDate>
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<description>
  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-08-13/3_mmos_i_want_to_see_in_the_west_asap,1.shtml"><img src="http://img4.mmo.mmo4arab.com/news/2010/08/13/3_mmo_west_asap/mmo_s02.jpg" alt="3 MMOs I Want to See in the West ASAP" /></a></div>
  <p><br />This time, I would like to approach things from a different perspective and list several interesting MMOs that, I believe, have the potential to really engage Western audiences if done right. As a note, I tried to avoid including the better known titles such as Vindictus, Blade and Soul, Tera and others that we (pretty much) know will be released in the West.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-08-13/3_mmos_i_want_to_see_in_the_west_asap,1.shtml" title="3 MMOs I Want to See in the West ASAP">3 MMOs I Want to See in the West ASAP</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Surviving an MMO Launch]]>
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<![CDATA[http://news.mmosite.com/content/2010-08-02/surviving_an_mmo_launch,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-08-02/surviving_an_mmo_launch,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Sat Aug 07 01:55:36 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-08-02/surviving_an_mmo_launch,1.shtml"><img src="http://img2.mmo.mmo4arab.com/news/2010/08/03/surviving/surviving_s01.jpg" alt="Surviving an MMO Launch" /></a></div>
  <p><br />Do you know that tingly kind of excitement that you get when an MMO you&#039;ve been waiting for is just around the corner? There is this feeling of pleasantness in the air, like a new adventure is about to begin. We all have an upcoming game we are hyped about. Some are almost at our doorstep while others seem fairly distant but regardless, the time will come and launch day will be upon us.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-08-02/surviving_an_mmo_launch,1.shtml" title="Surviving an MMO Launch">Surviving an MMO Launch</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[[Topic]Asian MMOs Going Global]]>
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<![CDATA[http://news.mmosite.com/content/2010-07-29/asian_mmos_going_global,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-07-29/asian_mmos_going_global,1.shtml]]>
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<category></category>
<pubDate>Thu Jul 29 02:21:09 2010</pubDate>
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<description>
  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-07-29/asian_mmos_going_global,1.shtml"><img src="http://img3.mmo.mmo4arab.com/news/2010/07/29/asiammo/5.jpg" alt="[Topic]Asian MMOs Going Global" /></a></div>
  <p><br />Asian MMOs have greatly increased their presence in western markets and this trend continues with a fresh crop of next-gen games already in development and slated for international release. Most of these games are launched in their country of origin first and then exported elsewhere. One would expect for a game that already proved to be popular in one country to repeat the same accomplishment in another country with relative ease. However, that is not usually the case.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-07-29/asian_mmos_going_global,1.shtml" title="[Topic]Asian MMOs Going Global">[Topic]Asian MMOs Going Global</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Off-the-Radar MMOs with Potential]]>
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<![CDATA[http://news.mmosite.com/content/2010-07-23/off_the_radar_mmos_with_potential,1.shtml]]>
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<author>news@mmosite.com</author>
<guid>
  <![CDATA[http://news.mmosite.com/content/2010-07-23/off_the_radar_mmos_with_potential,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Sat Jul 24 09:55:15 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-07-23/off_the_radar_mmos_with_potential,1.shtml"><img src="http://img1.mmo.mmo4arab.com/news/2010/07/23/off_the_radar/off_the_radar_s03.jpg" alt="Off-the-Radar MMOs with Potential" /></a></div>
  <p><br />With so much choice available and so many exciting announcements, it is easy to miss some of the more low-key or less famous additions to the genre. Today, we take a look at some of the upcoming original and unique MMOs that have potential but seem to be &#039;off-the-radar&#039; for the majority of players.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-07-23/off_the_radar_mmos_with_potential,1.shtml" title="Off-the-Radar MMOs with Potential">Off-the-Radar MMOs with Potential</a>.</strong></div><br style="clear:both;"></div>
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<title>
<![CDATA[[Part 2]A Non Serious Look at Classes]]>
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<![CDATA[http://news.mmosite.com/content/2010-07-20/_non_serious_look_at_classes,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-07-20/_non_serious_look_at_classes,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Sat Jul 24 07:25:50 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-07-20/_non_serious_look_at_classes,1.shtml"><img src="http://img2.mmo.mmo4arab.com/news/2010/07/21/lookatclasses/class7.jpg" alt="[Part 2]A Non Serious Look at Classes" /></a></div>
  <p><br />MMOs have been around for over a decade and have progressed from text-based MUDs to full blown game worlds we have. Despite this, some game play mechanics and concepts are still common in a vast majority of the games we play today. While adventuring in one online game or another, you have probably encountered a variety of characters and play styles. Today, we continue to poke fun at formed class stereotypes and things we&#039;ve come to associate with them. Welcome to the second instalment of class attitudes!</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-07-20/_non_serious_look_at_classes,1.shtml" title="[Part 2]A Non Serious Look at Classes">[Part 2]A Non Serious Look at Classes</a>.</strong></div><br style="clear:both;"></div>
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<title>
<![CDATA[A Non Serious Look at Classes]]>
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<![CDATA[http://news.mmosite.com/content/2010-07-05/a_non_serious_look_at_classes,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-07-05/a_non_serious_look_at_classes,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Sun Jul 11 06:51:38 2010</pubDate>
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<description>
  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-07-05/a_non_serious_look_at_classes,1.shtml"><img src="http://img5.mmo.mmo4arab.com/news/2010/07/06/non_serious/ss03.jpg" alt="A Non Serious Look at Classes" /></a></div>
  <p><br />As MMOs have progressed from text-based MUDs to full blown game worlds we have today (or wish to believe that we have them), certain game play mechanics and concepts are still common in a vast majority of the games we play. While playing one online game or another, you have encountered a variety of characters and play styles. Today we take a more relaxed approach to gaming and look at what we have come to expect from and associate with certain class personalities. Ladies and gentleman, we bring you - class attitudes!</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-07-05/a_non_serious_look_at_classes,1.shtml" title="A Non Serious Look at Classes">A Non Serious Look at Classes</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[The Degree of Innovation in Star Wars: The Old Republic]]>
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<![CDATA[http://news.mmosite.com/content/2010-06-25/the_degree_of_innovation_in_star_wars_the_old_republic,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-06-25/the_degree_of_innovation_in_star_wars_the_old_republic,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Sat Jun 26 07:25:51 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-06-25/the_degree_of_innovation_in_star_wars_the_old_republic,1.shtml"><img src="http://img5.mmo.mmo4arab.com/news/2010/06/25/swtor/sswtor3.jpg" alt="The Degree of Innovation in Star Wars: The Old Republic" /></a></div>
  <p><br />The E3 Conference has recently ended taking away with it the flashy trailers, noisy parties and unfortunately, booth babes. At least we have received a constant stream of information regarding the most anticipated MMOs, SWOTOR among them.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-06-25/the_degree_of_innovation_in_star_wars_the_old_republic,1.shtml" title="The Degree of Innovation in Star Wars: The Old Republic">The Degree of Innovation in Star Wars: The Old Republic</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Guilds: Decoding the Allure]]>
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<![CDATA[http://news.mmosite.com/content/2010-06-17/guilds_decoding_the_allure,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-06-17/guilds_decoding_the_allure,1.shtml]]>
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<category>Vasiliy Tedeev</category>
<pubDate>Mon Jun 21 01:56:37 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-06-17/guilds_decoding_the_allure,1.shtml"><img src="http://img0.mmo.mmo4arab.com/news/2010/06/17/guild/guild_s06.jpg" alt="Guilds: Decoding the Allure" /></a></div>
  <p><br />Today we take a look at what motivates us to join guilds and structure our gaming experience around them. It is completely up to you how to make use of this information. Some of it may sound too raw, insensitive even but please keep in mind that we are talking about the core reasons for forming alliances rather than personal motivations. Read this for the sake of interest and gaining a deeper understanding of why groups work in a certain way or simply to tap into the potential of your own guild.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-06-17/guilds_decoding_the_allure,1.shtml" title="Guilds: Decoding the Allure">Guilds: Decoding the Allure</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[The World is Gamers]]>
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<![CDATA[http://news.mmosite.com/content/2010-02-21/the_world_is_gamers,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-02-21/the_world_is_gamers,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Thu Mar 04 23:39:29 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-02-21/the_world_is_gamers,1.shtml"><img src="http://img5.mmo.mmo4arab.com/news/2010/02/21/gamer/03s.jpg" alt="The World is Gamers" /></a></div>
  <p><br />Which brings me to tonight&#039;s word...gamers. Who&#039;s a gamer? Who isn&#039;t? With the Wii and games like Rock Band, it&#039;s opened what was once a reclusive hobby to the light of the teeming masses. Now its trendy to like games, we&#039;re f&#039;ing marketable!<br />
But with more people playing games doesn&#039;t that mean we get more games to play? No. Instead we&#039;re getting bastardized versions of what were once classic games. A perpetual easy mode filled with quicktime events and mini-games.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-02-21/the_world_is_gamers,1.shtml" title="The World is Gamers">The World is Gamers</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Cutting Edge Part II - What do the Most Anticipated MMOs Bring to the Table?]]>
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<![CDATA[http://news.mmosite.com/content/2010-02-01/cutting_edge_part2_what_do_the_most_anticipated_mmos_bring_to_the_table,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-02-01/cutting_edge_part2_what_do_the_most_anticipated_mmos_bring_to_the_table,1.shtml]]>
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<category></category>
<pubDate>Mon Feb 01 00:14:23 2010</pubDate>
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<description>
  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-02-01/cutting_edge_part2_what_do_the_most_anticipated_mmos_bring_to_the_table,1.shtml"><img src="http://img4.mmo.mmo4arab.com/news/2009/12/05/guildwar2_ss34.jpg" alt="Cutting Edge Part II - What do the Most Anticipated MMOs Bring to the Table?" /></a></div>
  <p><br />In the midst of stale progression, uninspiring game mechanics and sloppy execution of game design elements, we continue to look at the glimpses of originality and refreshing gameplay that new mmo games bring with their release. Thus, the games will not be analyzed as a whole but only in terms of the standalone aspects mentioned above. Since there are quite a few games to present, there will be a follow up article soon. I did not include IP (Intellectual Property) and lore which, despite being at times quite appealing, are present in all games to a certain degree.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-02-01/cutting_edge_part2_what_do_the_most_anticipated_mmos_bring_to_the_table,1.shtml" title="Cutting Edge Part II - What do the Most Anticipated MMOs Bring to the Table?">Cutting Edge Part II - What do the Most Anticipated MMOs Bring to the Table?</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Cutting Edge - What do the Most Anticipated MMOs Bring to the Table? Part I]]>
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<![CDATA[http://news.mmosite.com/content/2010-01-27/cutting_edge_what_do_the_most_anticipated_mmos_bring_to_the_table_part1,1.shtml]]>
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<author>news@mmosite.com</author>
<guid>
  <![CDATA[http://news.mmosite.com/content/2010-01-27/cutting_edge_what_do_the_most_anticipated_mmos_bring_to_the_table_part1,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Wed Jan 27 19:36:22 2010</pubDate>
<comments>
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<description>
  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-01-27/cutting_edge_what_do_the_most_anticipated_mmos_bring_to_the_table_part1,1.shtml"><img src="http://img8.mmo.mmo4arab.com/news/2010/01/27/cutting_edge/ga_outline.jpg" alt="Cutting Edge - What do the Most Anticipated MMOs Bring to the Table? Part I" /></a></div>
  <p><br />A look at the various innovative and unique aspects of the upcoming and highly anticipated mmo games. This article aims to look at the upcoming online games and what they have to offer in terms of inventive features and refreshing gameplay. Thus, the games will not be analyzed as a whole but only in terms of the standalone aspects mentioned above.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-01-27/cutting_edge_what_do_the_most_anticipated_mmos_bring_to_the_table_part1,1.shtml" title="Cutting Edge - What do the Most Anticipated MMOs Bring to the Table? Part I">Cutting Edge - What do the Most Anticipated MMOs Bring to the Table? Part I</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[MMO Players - Hidden Champions?]]>
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<![CDATA[http://news.mmosite.com/content/2009-12-27/mmo_players_hidden_champions,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2009-12-27/mmo_players_hidden_champions,1.shtml]]>
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<category>Vasily Tedeev</category>
<pubDate>Sat Jan 02 00:15:42 2010</pubDate>
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  <div style="text-align:center"><a href="http://news.mmosite.com/content/2009-12-27/mmo_players_hidden_champions,1.shtml"><img src="http://images.mmosite.com/news/2009/12/28/hiddenchampions/hiddenchampions06.jpg" alt="MMO Players - Hidden Champions?" /></a></div>
  <p><br />Despite the changing image of modern games and gaming becoming more mainstream as its accepted in everyday life, the stereotypical image of a dedicated gamer (someone who plays more than the average amount of time) is of a reclusive guy who spends a lot of his time indoors playing games whether on his pc or console. Even to this day, a large part of society still tends to think of gaming as a waste of time, treating the person indulged in this activity as somehow fickle and unable to do anything better with his/her time...</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2009-12-27/mmo_players_hidden_champions,1.shtml" title="MMO Players - Hidden Champions?">MMO Players - Hidden Champions?</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[An Open World PvP Talk]]>
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<![CDATA[http://news.mmosite.com/content/2009-12-11/20091211035057709,1.shtml]]>
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<author>news@mmosite.com</author>
<guid>
  <![CDATA[http://news.mmosite.com/content/2009-12-11/20091211035057709,1.shtml]]>
</guid>
<category>Vasily Tedeev</category>
<pubDate>Sat Dec 12 03:50:57 2009</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2009-12-11/20091211035057709,1.shtml"><img src="vasilytedeev" alt="An Open World PvP Talk" /></a></div>
  <p><br />Player vs Player (PvP) interaction has long been a large part of gameplay in the majority of MMOs. Ever since it was introduced in various MUDs (multi user text games), it has grown in popularity and became an essential part of a game for a lot of players.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2009-12-11/20091211035057709,1.shtml" title="An Open World PvP Talk">An Open World PvP Talk</a>.</strong></div><br style="clear:both;"></div>
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