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<pubDate>2011-08-02 00:14:55</pubDate>
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<![CDATA[Some Thoughts on DC Universe Online&#039;s Shift to F2P]]>
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<![CDATA[http://news.mmosite.com/content/2011-09-30/some_thoughts_on_dc_universe_online_s_shift_to_ftp_1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-09-30/some_thoughts_on_dc_universe_online_s_shift_to_ftp_1.shtml]]>
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<category>news</category>
<pubDate>Sat Oct 01 02:28:29 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-09-30/some_thoughts_on_dc_universe_online_s_shift_to_ftp_1.shtml"><img src="http://img2.mmo.mmo4arab.com/news/2011/09/30/dcuo/dcuo1.jpg" alt="Some Thoughts on DC Universe Online&#039;s Shift to F2P" /></a></div>
  <p><br />Recently, Sony Online Entertainment has announced that DC Universe Online (DCUO), which was released at the beginning of the year, will be changed into a F2P game. In an exclusive interview, Executive Producer Lorin Jameson explained a lot why they chose to do that, but the main reason is that DCUO has few users, so it will adopt the free-to-play model.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-09-30/some_thoughts_on_dc_universe_online_s_shift_to_ftp_1.shtml" title="Some Thoughts on DC Universe Online&#039;s Shift to F2P">Some Thoughts on DC Universe Online&#039;s Shift to F2P</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[A Few Thoughts on Multiple Guilds Setting in Guild Wars 2 ]]>
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<![CDATA[http://news.mmosite.com/content/2011-09-20/a_few_thoughts_on_guild_wars_2_s_multiple_guilds_setting_1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-09-20/a_few_thoughts_on_guild_wars_2_s_multiple_guilds_setting_1.shtml]]>
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<category>news</category>
<pubDate>Tue Sep 20 08:46:48 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-09-20/a_few_thoughts_on_guild_wars_2_s_multiple_guilds_setting_1.shtml"><img src="http://img5.mmo.mmo4arab.com/news/2011/09/20/gw2/gw2.jpg" alt="A Few Thoughts on Multiple Guilds Setting in Guild Wars 2 " /></a></div>
  <p><br />From Gamescom to PAX Prime, ArenaNet has unveiled quite a lot of information about its upcoming highly-anticipated MMO Guild Wars 2. But why only its guild system aroused my interest? That&#039;s all because ArenaNet talked about the guild system setting in one of its seminars at PAX Prime 2011.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-09-20/a_few_thoughts_on_guild_wars_2_s_multiple_guilds_setting_1.shtml" title="A Few Thoughts on Multiple Guilds Setting in Guild Wars 2 ">A Few Thoughts on Multiple Guilds Setting in Guild Wars 2 </a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Guild Wars 2: A Milestone for MMO-based Competitions]]>
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<![CDATA[http://news.mmosite.com/content/2011-08-26/guild_wars_2_a_milestone_for_mmo_based_competitions_1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-08-26/guild_wars_2_a_milestone_for_mmo_based_competitions_1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Fri Aug 26 11:43:17 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-08-26/guild_wars_2_a_milestone_for_mmo_based_competitions_1.shtml"><img src="http://img5.mmo.mmo4arab.com/news/2011/08/26/gw2/gw2.jpg" alt="Guild Wars 2: A Milestone for MMO-based Competitions" /></a></div>
  <p><br />ArenaNet released more PvE content at Gamescom 2011 as they had promised, but in my opinion they merely continued the epic style of Guild Wars 2 (short for GW2 below) and they still attached more importance to PvP.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-08-26/guild_wars_2_a_milestone_for_mmo_based_competitions_1.shtml" title="Guild Wars 2: A Milestone for MMO-based Competitions">Guild Wars 2: A Milestone for MMO-based Competitions</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[For Better Game or for More Money?]]>
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<![CDATA[http://news.mmosite.com/content/2011-08-05/for_better_game_or_for_more_money,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-08-05/for_better_game_or_for_more_money,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Fri Aug 05 01:55:55 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-08-05/for_better_game_or_for_more_money,1.shtml"><img src="http://img4.mmo.mmo4arab.com/news/2011/08/05/diablo/diablo2.jpg" alt="For Better Game or for More Money?" /></a></div>
  <p><br />Blizzard puts a great deal of energy into promoting Diablo 3 in a seemingly reasonable and considerate manner, but the point is just what we said above.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-08-05/for_better_game_or_for_more_money,1.shtml" title="For Better Game or for More Money?">For Better Game or for More Money?</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Recall Your Impressive PvP Experiences]]>
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<![CDATA[http://news.mmosite.com/content/2011-07-16/recall_your_impressive_pvp_experiences,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-07-16/recall_your_impressive_pvp_experiences,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Sat Jul 16 19:41:31 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-07-16/recall_your_impressive_pvp_experiences,1.shtml"><img src="http://img3.mmo.mmo4arab.com/news/2011/07/12/pvp/gw2.jpg" alt="Recall Your Impressive PvP Experiences" /></a></div>
  <p><br />For me, acting as a character in an MMO was similar to the life in the real world. But one day, when I was checking loots excitedly during a battle against a champion boss in Ultima Online desperately, I was put to sleep all of a sudden.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-07-16/recall_your_impressive_pvp_experiences,1.shtml" title="Recall Your Impressive PvP Experiences">Recall Your Impressive PvP Experiences</a>.</strong></div><br style="clear:both;"></div>
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<title>
<![CDATA[A Brief Look At Guild Wars 2&#039;s Engineer]]>
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<![CDATA[http://news.mmosite.com/content/2011-06-08/a_brief_look_at_guild_wars_2_engineer,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-06-08/a_brief_look_at_guild_wars_2_engineer,1.shtml]]>
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<category>preview</category>
<pubDate>Wed Jun 08 00:19:38 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-06-08/a_brief_look_at_guild_wars_2_engineer,1.shtml"><img src="http://img4.mmo.mmo4arab.com/news/2011/06/08/gw2/engineer2.jpg" alt="A Brief Look At Guild Wars 2&#039;s Engineer" /></a></div>
  <p><br />Since ArenaNet rolled out the engineer, the latest Guild Wars 2 profession, it has caused both positive and negative comments widely.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-06-08/a_brief_look_at_guild_wars_2_engineer,1.shtml" title="A Brief Look At Guild Wars 2&#039;s Engineer">A Brief Look At Guild Wars 2&#039;s Engineer</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[What&#039;s Your Favorite Class?]]>
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<![CDATA[http://news.mmosite.com/content/2011-04-13/whats_your_favorite_class,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-04-13/whats_your_favorite_class,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Wed Apr 13 02:46:45 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-04-13/whats_your_favorite_class,1.shtml"><img src="http://img3.mmo.mmo4arab.com/news/2011/04/13/class/mmoclass2s.jpg" alt="What&#039;s Your Favorite Class?" /></a></div>
  <p><br />You can imagine this as something similar to the personality analysis, and think about the classes you real wish to play.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-04-13/whats_your_favorite_class,1.shtml" title="What&#039;s Your Favorite Class?">What&#039;s Your Favorite Class?</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[What Have We Learnt from GDC 2011?]]>
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<![CDATA[http://news.mmosite.com/content/2011-03-21/what_have_we_learnt_from_gdc_2011,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-03-21/what_have_we_learnt_from_gdc_2011,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Mon Mar 21 02:36:36 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-03-21/what_have_we_learnt_from_gdc_2011,1.shtml"><img src="http://img5.mmo.mmo4arab.com/news/2011/03/21/gdc/gdc10.jpg" alt="What Have We Learnt from GDC 2011?" /></a></div>
  <p><br />This year&#039;s GDC, which just came to an end with flying colors, seemed a fairly illuminating feast in the light of MMOs. Game companies showed their new products at the expo, and the speeches made by various game developers also disclosed to us some info about the future development direction. Besides, we could be acquainted with players&#039; precious gaming experiences too.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-03-21/what_have_we_learnt_from_gdc_2011,1.shtml" title="What Have We Learnt from GDC 2011?">What Have We Learnt from GDC 2011?</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[A Look into MMOs&#039; Future Based on the Market Situation in Q1, 2011]]>
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<![CDATA[http://news.mmosite.com/content/2011-02-18/a_look_into_mmos_future_based_on_the_market_situation_in_q1_2011,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-02-18/a_look_into_mmos_future_based_on_the_market_situation_in_q1_2011,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Fri Feb 18 22:24:07 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-02-18/a_look_into_mmos_future_based_on_the_market_situation_in_q1_2011,1.shtml"><img src="http://img4.mmo.mmo4arab.com/news/2011/02/18/mmos/mmo1.jpg" alt="A Look into MMOs&#039; Future Based on the Market Situation in Q1, 2011" /></a></div>
  <p><br />RIFT, which will be officially released soon, has announced its OBT duration (Feb. 15 – Feb. 21) recently. I personally believe that for those fond of traditional fantasy MMOs, RIFT can be said as the most complete and mature project. Though there are not many revolutionary features in the game mechanics, it is worth spending money on as a whole.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-02-18/a_look_into_mmos_future_based_on_the_market_situation_in_q1_2011,1.shtml" title="A Look into MMOs&#039; Future Based on the Market Situation in Q1, 2011">A Look into MMOs&#039; Future Based on the Market Situation in Q1, 2011</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[RIFT: Planes of Telara, a Conservative, Glistening Blockbuster]]>
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<![CDATA[http://news.mmosite.com/content/2011-01-20/rift_planes_of_telara_a_conservative_glistening_blockbuster,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2011-01-20/rift_planes_of_telara_a_conservative_glistening_blockbuster,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Thu Jan 20 01:20:07 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-01-20/rift_planes_of_telara_a_conservative_glistening_blockbuster,1.shtml"><img src="http://img5.mmo.mmo4arab.com/news/2011/01/20/rift/rift4.jpg" alt="RIFT: Planes of Telara, a Conservative, Glistening Blockbuster" /></a></div>
  <p><br />RIFT as recently announced its official release date – March 1, 2010, which’s definitely good news for many RIFT fans. Is RIFT really capable of dragging WoW down from the leading position in the MMO circle, or is that only a kind of bravado? Below are some of my opinions formed after I tried out the game at different stages!</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-01-20/rift_planes_of_telara_a_conservative_glistening_blockbuster,1.shtml" title="RIFT: Planes of Telara, a Conservative, Glistening Blockbuster">RIFT: Planes of Telara, a Conservative, Glistening Blockbuster</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[DC Universe Online Beta Review (Part 2) ]]>
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<![CDATA[http://news.mmosite.com/content/2011-01-05/dc_universe_online_beta_review,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Wed Jan 05 01:34:37 2011</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2011-01-05/dc_universe_online_beta_review,1.shtml"><img src="http://img4.mmo.mmo4arab.com/news/2011/01/05/dcuo/1s.jpg" alt="DC Universe Online Beta Review (Part 2) " /></a></div>
  <p><br />Last time (DCUO beta review part 1), I explained game controls and character capabilities. Now, I will give an introduction to the game in other aspects, like quests and instances. Certainly, I will describe my favorite PVP in detail as well as sort out the game&#039;s weaknesses for your reference. Whether to play it, you have your choice!</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2011-01-05/dc_universe_online_beta_review,1.shtml" title="DC Universe Online Beta Review (Part 2) ">DC Universe Online Beta Review (Part 2) </a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[DC Universe Online Beta Review (Part I)]]>
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<![CDATA[http://news.mmosite.com/content/2010-12-20/dc_universe_online_beta_review_part_1,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-12-20/dc_universe_online_beta_review_part_1,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Mon Dec 20 03:08:25 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-12-20/dc_universe_online_beta_review_part_1,1.shtml"><img src="http://img3.mmo.mmo4arab.com/news/2010/12/20/dcuo/9.jpg" alt="DC Universe Online Beta Review (Part I)" /></a></div>
  <p><br />In most existing MMORPGs, players should press the numeric keys 1-0 to cast corresponding skills in the shortcut bar. More often than not, such games seem very rigid and inflexible in combat. However, DCUO is designed and developed actually shooting for smooth ARPG battles.</p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-12-20/dc_universe_online_beta_review_part_1,1.shtml" title="DC Universe Online Beta Review (Part I)">DC Universe Online Beta Review (Part I)</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[What About GW2, AION, WoW on Smartphone Platforms?]]>
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<![CDATA[http://news.mmosite.com/content/2010-12-14/what_about_gw2_aion_wow_on_smartphone_platforms.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-12-14/what_about_gw2_aion_wow_on_smartphone_platforms.shtml]]>
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<category>Tony Stark</category>
<pubDate>Tue Dec 14 00:36:16 2010</pubDate>
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  <![CDATA[
  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-12-14/what_about_gw2_aion_wow_on_smartphone_platforms.shtml"><img src="http://img0.mmo.mmo4arab.com/news/2010/12/14/mmophone/aion.jpg" alt="What About GW2, AION, WoW on Smartphone Platforms?" /></a></div>
  <p><br />From Guild Wars 2&#039;s related info released this year, we can see that besides smart phones, even iPad from Apple will play an important part in the future gaming service actually. That is to say, related applications may be launched on the various kinds of tablet PCs in the future, in order for players to get familiar with the game info and even interact with the in-game friends directly. Now, let&#039;s have a look at several known application services on the smart phones! </p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-12-14/what_about_gw2_aion_wow_on_smartphone_platforms.shtml" title="What About GW2, AION, WoW on Smartphone Platforms?">What About GW2, AION, WoW on Smartphone Platforms?</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Can Warhammer Online: Skaven Turn the Tide?]]>
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<![CDATA[http://news.mmosite.com/content/2010-11-16/warhammer_online_can_skaven_turn_the_tide.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-11-16/warhammer_online_can_skaven_turn_the_tide.shtml]]>
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<category>Tony Stark</category>
<pubDate>Tue Nov 16 05:17:59 2010</pubDate>
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  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-11-16/warhammer_online_can_skaven_turn_the_tide.shtml"><img src="" alt="Can Warhammer Online: Skaven Turn the Tide?" /></a></div>
  <p><br />I&#039;ve almost stopped commenting WAR (Warhammer Online) since I quit it, because precisely, the game&#039;s basic settings have been fixed, and it is hard to avoid losing players gradually unless great changes are made. Skaven to be added is an extremely popular race in the Warhammer series and is likely to make a stir within a short time, but can WAR&#039;s existing problems thus be solved and WAR revive then? </p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-11-16/warhammer_online_can_skaven_turn_the_tide.shtml" title="Can Warhammer Online: Skaven Turn the Tide?">Can Warhammer Online: Skaven Turn the Tide?</a>.</strong></div><br style="clear:both;"></div>
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<![CDATA[Next-Gen MMORPGs in 2011]]>
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<![CDATA[http://news.mmosite.com/content/2010-11-08/next_gen_mmorpgs_in_2011,1.shtml]]>
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<author>news@mmosite.com</author>
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  <![CDATA[http://news.mmosite.com/content/2010-11-08/next_gen_mmorpgs_in_2011,1.shtml]]>
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<category>Tony Stark</category>
<pubDate>Mon Nov 08 04:18:13 2010</pubDate>
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  <div style="text-align:center"><a href="http://news.mmosite.com/content/2010-11-08/next_gen_mmorpgs_in_2011,1.shtml"><img src="http://img5.mmo.mmo4arab.com/news/2010/11/08/nextgenmmo/snextgenmmo3.jpg" alt="Next-Gen MMORPGs in 2011" /></a></div>
  <p><br />How time flies! 2010 is coming to an end. 2010 is a very special year for the European and American MMORPG markets. The reason is that in comparison with the previous years, the European and American MMORPG markets seem less active in 2010, and almost no games brighten people&#039;s eyes this year. (Don&#039;t mention Final Fantasy XIV, please!) What does this mean? </p>
  <div><a href="http://news.mmosite.com/"><img src="http://img5.mmo.mmo4arab.com/www/images/mmosite_logo_rss_narrow.gif" style="vertical-align:middle;border:0;float:left;" /></a><div style="margin-left:155px;"><strong>Continue reading <a href="http://news.mmosite.com/content/2010-11-08/next_gen_mmorpgs_in_2011,1.shtml" title="Next-Gen MMORPGs in 2011">Next-Gen MMORPGs in 2011</a>.</strong></div><br style="clear:both;"></div>
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