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<title>Interview - MMORPG News - New MMO News, Free MMOs, Tidbit, Top 10, Topics, Previews - News.mmosite.com</title>
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<description><![CDATA[MMOsite Gaming News for all mmorpg, mmo, mmog.]]></description> 
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<pubDate>2009-11-21 01:20:13</pubDate>
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<item>
<title><![CDATA[Pandaren:  Not in WoW but The NEW RACE in StarCraft II]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-11-17/20091117231308284.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-11-17/20091117231308284.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-11-17 23:35:08</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/47/17/789/index.shtml]]></comments> 
<description><![CDATA[The Escapist sat down with Production Director J. Allen Brack and Blizzard art mastermind "Samwise" Didier to chat about the way World of Warcraft's was.]]></description>
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<item>
<title><![CDATA[S.U.N Interview: Gameplay Preview]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-11-12/20091112022838718,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-11-12/20091112022838718,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-11-12 02:28:38</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/46/12/786/index.shtml]]></comments> 
<description><![CDATA[Recently we had a friendly interview with Y.J. Cho, the Project Manager of S.U.N from ijji/NHN. We talked about their unique PvP &amp; PvE system called Battle Zone and Area Conquest system, Community system such as guild and party system and even the team's humanistic working life.]]></description>
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<item>
<title><![CDATA[Metin2: Interview with Becky Yin from Metin2 Publishers G4Box]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-11-11/20091111012755358.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-11-11/20091111012755358.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-11-11 01:27:55</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/46/11/615/index.shtml]]></comments> 
<description><![CDATA[The 8th episode of the Working As Intended podcast is available! This week's guest is Metin2 Customer Service Representative Becky Yin from publishers G4Box.]]></description>
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<item>
<title><![CDATA[Dragon Oath: Exclusive Open Beta Interview]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-11-10/20091110004825291,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-11-10/20091110004825291,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-11-10 02:45:25</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/46/10/265/index.shtml]]></comments> 
<description><![CDATA[The Open Beta for Dragon Oath begins running today and thousands of the early entrants into the Closed Beta are marveling at their initial experiences with the game. With all of the information in the game now available to the general public, MMOsite is interested in the users' responses to its Closed Beta and the company's future plans to stand out in the crowded MMO market. Martin Tan, general manager of the game's publisher, takes us through the game's world and offers his thoughts on the state and future of MMORPGS, especially the free-to-play genre.  ]]></description>
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<title><![CDATA[[Interview] Section 8 Maybe a Console MMO]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-10-29/20091029235426455,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-10-29/20091029235426455,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-10-29 23:54:26</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/44/30/884/index.shtml]]></comments> 
<description><![CDATA[Recently we got a chance to face the developer of Section 8. When talk about the aim of Section 8's development, they told us that Section 8 was born for shaking-up the norm of typical FPS game.]]></description>
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<title><![CDATA[Nexon America’s Min Kim: Bridging the East-West Divide, and Aiming for a Younger Demographic]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-10-09/20091009185046676.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-10-09/20091009185046676.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-10-09 18:50:46</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/41/09/578/index.shtml]]></comments> 
<description><![CDATA[Steve sits down with Min Kim and Mike Crouch from Nexon America to discuss the company's free-to-play titles, as well as the differences in gamer cultures between the East and the West.]]></description>
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<title><![CDATA[Florensia Interview: More Surprises Besides Season2 Update]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-10-08/20091008232731954,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-10-08/20091008232731954,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-10-09 06:36:16</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/41/09/345/index.shtml]]></comments> 
<description><![CDATA[The announcement of Florensia Season 2 with exciting update was just the beginning. And more than you might have expected will follow bit by bit in the course of season 2! Today MMOsite took a interview with Simone from Florensia team to pry into the new contents of Florensia with you.]]></description>
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<title><![CDATA[Dragon Oath: Nine Classes to Represent Various Chinese Kongfu Sects]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-29/20090929232755715,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-29/20090929232755715,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-29 23:27:55</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/40/30/369/index.shtml]]></comments> 
<description><![CDATA[A MMO with 9 classes? Dragon Oath, a martial arts MMORPG based on the novel - Semi-Gods and Semi-Devils written by the famous Chinese martial arts novelist Louis Cha, today will introduced you the 9 classes sourced from diffrernet parties of Chinese Kongfu. Since the commercialization in 2007, Dragon Oath has set a record by serving 800,000 simultaneous online players in Mainland China and has been enjoying high popularity for 2 years consecutively with up to 30 million subscribers.]]></description>
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<title><![CDATA[[Exclusive]Interview with Ran Online's Dev Team Manager]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-27/20090927213858608,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-27/20090927213858608,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-27 21:38:58</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/39/27/1714/index.shtml]]></comments> 
<description><![CDATA[As the global OB launched last week, we just took a simple chat with Ran Online's development team manager Brian Kim and learnt some special features of this campus-based MMO. Have fun.]]></description>
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<title><![CDATA[Latale (EU) Interview: Episode 2 Mecha Empire will Sweep EU Soon]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-27/20090927004250481,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-27/20090927004250481,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-27 00:42:50</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/39/27/1422/index.shtml]]></comments> 
<description><![CDATA[It is our pleasure to have a chance to do an interview with Susan Revelt, the Product Manager of Latale published by Aeria Games in Europe.]]></description>
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<title><![CDATA[Tera Interview: Focus on Diversified Characters Performance]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-25/20090925024129331,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-25/20090925024129331,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-25 02:41:29</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/39/25/1134/index.shtml]]></comments> 
<description><![CDATA[Korea-based game developer Bluehole Studio has always been working hard to bring its MMORPG - TERA original game content. Three directors from the company's in-game character development department have recently taken an interview and shared certain game information, including Yun-jeong Kim, director of the concept art team, Seok Gu, director of the creation team and Won-Kyung Choi director of the animation team.]]></description>
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<title><![CDATA[Interview with Bill Roper: Champions Online Respond to the Balance Patch Issue]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-21/20090921032812580,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-21/20090921032812580,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-21 03:28:12</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/39/21/83/index.shtml]]></comments> 
<description><![CDATA[Today, we are glad to take this opportunity to interview the legendary MMO developer - Bill Roper from the Champions Online team. We have had Bill answer some typical questions that have confused our players, such as the controversial patch released on Champion's launch day and the differences between Champions Online and the City of Heroes. Throughout the interview, what touched me most were Bill's great patience and his amazingly positive attitude towards players' suggestions/opinions.]]></description>
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<title><![CDATA[Global Agenda: Producer Talks about PvP, PvE, AvA and More]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-17/20090917000217112.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-17/20090917000217112.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-17 00:02:17</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/38/17/487/index.shtml]]></comments> 
<description><![CDATA[Recently, ZAM sat down with Executive Producer Todd Harris to discuss various aspects of Global Agenda. There were lots of surprises in this interview. Not only can we learn about PvP and PvE combat system but also Todd Harris brought their unique AvA system.]]></description>
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<title><![CDATA[[Interview] Mytheon Preview from the Lead Designer]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-14/20090914011925720,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-14/20090914011925720,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-14 01:19:25</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/38/14/44/index.shtml]]></comments> 
<description><![CDATA[Mytheon is an online micro transaction game that uniquely combines the best elements of action, strategy and RPG game-play with a heavy emphasis on collectability and combat. Though the game is in the development and the date of CBT is still unknown, it has caught a lot of players’ attention. Today MMOsite brings an interview with Chris Rubyor, the Lead Designer on Mytheon to help you get a better understanding of the game.]]></description>
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<title><![CDATA[Cataclysmic PAX Interview]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-12/20090912005458875.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-12/20090912005458875.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-12 00:54:58</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/37/12/791/index.shtml]]></comments> 
<description><![CDATA[Now that some of the dust has settled since the BlizzCon announcement of World of Warcraft: Cataclysm, ZAM would like to dig a little deeper into the mysteries that encompass the next expansion. Although they didn't get much through this interview with Blizzard at PAX, you may still find some interesting tips in it. Underwater Mounts? New Dungeon? Enjoy!]]></description>
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<item>
<title><![CDATA[The Secret World is Secret No Longer]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-11/20090911230219720.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-11/20090911230219720.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-11 23:02:19</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/37/12/788/index.shtml]]></comments> 
<description><![CDATA[Since the first appearance of The Secret World at PAX, it becomes a new heat in MMORPGs. Everyone is curious about this Funcom's latest project. You can't remeber what exactly Funcom has made before? It has created one of the coolest premises for an MMO that we've seen to date and combined it with years of experience and an enhanced Age of Conan game engine. Today ZAM have an interview with Ragnar Tormquisc, the Producer Director of The Secret World nad Martin Bruusgaard, the Lead Designer. So let's see what kind of game information they will bring us.]]></description>
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<item>
<title><![CDATA[What's New in Pangya Delight Season4?]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-06/20090906230324954.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-06/20090906230324954.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-06 23:03:24</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/37/07/10/index.shtml]]></comments> 
<description><![CDATA[Mobin Koohestani talked to Ntreev's Sang Kwon about their Free to Play golf MMOG, Panya. The MMO Gamer recently had a contest for the game and after the jump you can read what the developers have in plan for the future of the game.]]></description>
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<title><![CDATA[ZAM Interviews Felicia Day at BlizzCon]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-06/20090906200217329.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-06/20090906200217329.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-06 20:02:17</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/36/06/1015/index.shtml]]></comments> 
<description><![CDATA[Maybe players can got some of their questions answered at the Q&amp;A panel of "The Guild" Web series. But today ZAM would like to satisfy your curiosity more. Felicia Day, the BlizzCon's creator and writer who plays Codex, at the packed Guild booth on the BlizzCon floor. In the interview with ZAM, she talked about her thoughts on the Cataclysm expansion the amount of work that goes into creating the hit low-budget show. She even gave some details on the Guild comic she's writing for Dark Horse, which will feature the cast both in-game and in the real world.]]></description>
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<title><![CDATA[[Interview]Torchlight's MMO Version will be Out 18 Months after the Single Player Ships]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-05/20090905010722186,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-05/20090905010722186,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-05 01:07:22</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/36/05/972/index.shtml]]></comments> 
<description><![CDATA[As the Single Play Version of Torchlight launching, many players are concerned about the release date of the MMO version and also the gameplay content of this anticipated game. MMOsite just took a pleasant talk with the developer Runic Games on queries above.]]></description>
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<title><![CDATA[Karos Online Interview: Tell Every Aspect of Karos Online]]></title> 
<link><![CDATA[http://news.mmosite.com/content/2009-09-02/20090902014251413,1.shtml]]></link>
<author>news@mmosite.com</author> 
<guid><![CDATA[http://news.mmosite.com/content/2009-09-02/20090902014251413,1.shtml]]></guid>
<category>news@mmosite.com</category> 
<pubDate>2009-09-02 01:42:51</pubDate> 
<comments><![CDATA[http://comment.mmosite.com/html/2009/36/02/504/index.shtml]]></comments> 
<description><![CDATA[Karos Online is a brand new free-to-play fantasy MMORPG that takes place in the world of Asmara. All the races of the world have aligned together to fight against the forces of darkness, and each side is competing for dominance over Asmara's energy source, Fletta.]]></description>
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