
What you see before you is a sketch Playboy put together for November?s issue (on stands next week) which features the annual Playboy?s Women of Videogames 2006 spread. The magazine will also feature a look at the state of the video game industry. The six-pages of gaming content include a 2-page foldout, final version of what you see above.
This particular sketch, given to us by Pboy editor Scott Alexander, was used to block the shot before the final renders were done. The image shows eight women from seven games. The cool thing is that all of the art you are looking out, be it pencil or final 3D render, was done by the various game studios. Playboy then melded all of the art into one two-page shot.
This image, showing the different stages of the creative process, is exclusive to Kotaku. No one else has it and no one else is getting it.
And now the run down. From left to right: Sarah Morrison of Tabula Rasa, two of the Femmes Fatale from Scarface (the third from left didn?t make the final cut, her name is Jessica McRae), two women from God of War 2, a very preliminary version of Alicia Claus from Bulletwitch, Dr. Jasmine Lin from Timeshift, and Enrica from Splinter Cell Double Agent.
As a special treat, I got Fleshbot to agree to post the unedited version of the photo on their site a little later on tonight. I?ll update once it?s up. Brian Crecente
--------Originally from Kotaku
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