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DDO Weekly Development Activities(pic)
KeyWord: ddo Date: 05-23-2006
Summary:Turbine today start a new feature in their DDO official site: Weekly Development Activities. This feature focus

on informing players about the upcoming udates,and weekly."

Turbine today start a new feature in their DDO official site: Weekly Development Activities. This feature focus on informing players about the upcoming udates,and weekly.

Weekly Development Activities: May 22, 2006

This week we would like to start a new feature entitled "Weekly Development Activities." The goal is to give solid expectations on what you can expect to see in future updates.

In the beginning as we get up to speed, we might not have an update every week, but our ultimate goal is to do a weekly update. We will also be expanding the update to include not only what you might expect to see in the next update, but also some of what‘s on tap for the next module and future updates.

In QA
These items are in QA and should be a part of the next update.

Vendors and NPC‘s

  • The Jewelry and Clothing Pawnbrokers will be moving to the Marketplace Tent. Vendors selling non-magical consumable goods will take their place in the House shops.
  • We will be correcting some of the (now) incorrect NPC dialogue following the recent relocation of several quest NPCs.

Items

  • The variety of Bane/Greater Bane/Slaying arrows and bolts will be significantly increased. Additionally, we will be adding Bane and Greater Bane missiles to the loot tables for chests.
  • Warforged Oil (Drink) will be significantly improved so that it is comparable in effectiveness to similar to non-oil drinks of equivalent cost.
  • The Brooch of Waterbreathing will once again have a 90 second effect.
  • Players will no longer find Slaying arrows that don‘t have killable monsters associated with them.
  • Hold Person scrolls will now be available for sale with the rest of the level 3 Arcane Scrolls.
  • We are changing the description of some resistance items to help clarify stacking. For example "of resistance" items do not stack with items that give a bonus to a specific category of saves (i.e. will saves).
  • There is the possibility that some items have been created that cast Fireshield. Fireshield has not been fully implemented into the game and does not return damage to enemies that attack a fireshielded character. These items will no longer be created, but Fireshield items already in existence will not be changed. Fireshield does reduce damage from fire while it is in effect.
  • Holy, Axiomatic, and Anarchic weapons no longer display the Immune message when a player of the correct alignment equips them.
  • The Brooch of Shielding and Raktu‘s Trifle will no longer display an alert icon for their Magic missile shielding effects.
  • Any new Docents of Filtration will be properly identified as docents.
  • Any new Thanatos Weave Robes will be properly identified as robes.

Combat

  • We will be making some improvements to combat feedback for critical hits.
  • We will be changing the tooltip description for the Power Attack feat to help clarify that this feat only applies to melee attacks. We will also be changing the language of several additional tooltips to help make sure their meaning is clear as well.

Performance

  • We are fixing a graphics memory leak that causes performance to severely degrade over time, eventually causing instability or crashes. This should also help alleviate "hitching."
  • Fixing a bug that sometimes causes players to crash while teleporting.
  • We have added or corrected several focus orb images.

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