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Stargate New WebSite Layout
KeyWord: stargate worlds Date: 03-02-2006
Summary:Cheyenne Mountain Entertianment announced that they had opened their bran new Stargate Worlds Community Webite with lots of contents.Meanwhile they also come up with a Development Team Bio on John Kurtz."

Cheyenne Mountain Entertianment announced that they had opened their bran new Stargate Worlds Community Webite with lots of contents.Meanwhile they also come up with a Development Team Bio on John Kurtz. You can get more from our previous coverage.

"I moved to Orange County California when I was twelve years old and immediately got into acting and modeling. I?ve been an avid movie buff since I was about five years old and ever since have been interested in the movie industry. I got out of acting the first time I got my hands on a video camera and made my first short film, a real winner called ?Attack of the Killer Yellow Jacket from Mars? filmed at my high school and set to the background soundtrack from Terminator 2. While still in High School, I learned the ins and outs of the Video Toaster software package and the first version of Lightwave. This training led me to work in a number of Hollywood-related fields including Cinematography and Film editing though ultimately I ended up having far more passion for computer graphics and animation.

"After I left Hollywood, I worked as an assistant for a landscape photographer for a few years while building a portfolio and education in computer-related art before finally landing a job at Blizzard Entertainment in QA. My QA experience was short, though intense, and ultimately brought me to the development team working on an at-the-time unannounced MMO called World of Warcraft. As one of the first World Designers on the project I took part in the development of tools for every aspect of World Design starting with World Building and Level Design and moving up to Spawn Tools, Trigger and Event tools, Water Tools and other assorted utilities necessary for building a living, breathing world.

"During my time at Blizzard I encountered the biggest impact my life has ever encountered, a young woman who stole my heart and has changed my life in ways I could never have imagined. She managed to put up with my many shenanigans and stick by my side during some of the most stressful and rewarding times of my life; from waiting patiently while I was working on World of Warcraft and helping to build a World that I am proud of to this day, to bearing me a son who I am far more proud of and introducing me to the job of fatherhood (far more difficult and rewarding than game design as it turns out). She has loved me and put up with me with patience and compassion I can only think of as saintly.

"Shortly after the release of World of Warcraft my family and I moved ourselves from Orange County to Phoenix Arizona where I took a Game Design position at Rainbow Studios as a Gameplay and Systems designer, on a project they have yet to announce. It was about a year after I started working at Rainbow that I heard from an old co-worker of mine from my Blizzard days, Stu Rose. Little did I know that lunch would lead to an opportunity as exciting as the one I am involved in now...

"...which leads my long winded tale to the present where I am heading up the World Design team here on Stargate Worlds and am working to bring as much if not more life and interest to these lands as I have done on other worlds I have worked on in the past."

~ Josh Kurtz

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