The Invincible Online Conducts 1st Massive Update
ByDate: 12-30-2011 Views:
The said update revolved around the in-game hegemonism and the conflict between the two factions, and sought to attract players based on comprehensive factional wars and abundant content. Moreover, the game's level cap was raised to Lv 60 through the update.
Starting from Lv 50, players can indulge in factional wars. They will be able to launch PvP combats and fight in the wild as long as enemies cross their path. So, each public quest will be not only a quest but also the main reason for the PK.
Additionally, The Invincible Online's core content – the comprehensive war system was unveiled too. Large-scale factional wars (separated into 3 parts: destroy the opposing faction's buildings, kill opponents, and defend one's own main city) will break out comprehensively. The faction's lineup won't affect the comprehensive war directly, and the side that beats down the final boss in the hostile side's main city will be the winner.
The in-game guild system and quest system were also greatly optimized, with substantial animated plots tied and the class balance largely adjusted.