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CryEngine: A Strong Competitor of Unity, Unreal and Source

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By mushroomzDate: Mar 04 2015 Views:

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As the GDC 2015 rolls on, many companies have shown us a lot of amazing new techs. And game engines seem to be one of the biggest news at GDC this year. As we've reported yesterday, Unity, Epic and Valve have announced that their new engines will be free of charge. Together with them, Crytek have also released their product showcase trailer to show off the capabilities of their CryEngine.

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Yesterday, Unity Technologies went one step further by making the Personal Edition of the Unity 5 engine straight-up free, no strings attached, while the Professional Edition can be had for $75 per month or $1500 outright—not exactly cheap, but almost certainly a cheaper option than Epic's percentage-based cut. Crytek's CryEngine remains somewhere between the two, where it's been since the last GDC, available for a $10 monthly subscription with no royalty fees.

While Crytek was plagued with negative press in 2014, the developer is now back on its feet, though perhaps still trailing Unreal Engine’s popularity with developers. 

According to the CryEngine's games showcase trailer at GDC 2015, we can find that many MMOs are using this engine, such as our highly anticipated MMO Monster Hunter Online, Snail's upcoming MOBA King of Wushu, XLGAMES' Civilization Online and Tecent's Legend of Yulong.

According to the CryEngine's games showcase trailer at GDC 2015, we can find that many MMOs are using this engine, such as our highly anticipated MMO Monster Hunter Online, Snail's upcoming MOBA King of Wushu, XLGAMES' Civilization Online and Tecent's Legend of Yulong.

Since Valve's Source 2 doesn't give us a showcase trailer, we can only compare Unity 5, Unreal Engine 4, CryEngine at present. The Unreal Engine 4 has a technological edge over Unity, but Unity 5 is a big step up from previous versions and will have built-in support for the Oculus Rift in the relatively near future. The CryEngine, meanwhile, has always been about bludgeoning even powerful PCs into submission, and I think it's interesting that its "tech showcase" video focuses on its specific capabilities, like Screen Space Directional Occlusion and Volumetric Fog Shadows, rather than a simpler and more consumer-friendly list of games it's being used in, as the other two do.

And here below are the showcase videos of these three engines. With the videos, you can compare them directly. So which one do you prefer? 

Unity 5 Highlight Reel at GDC 2015

Unreal Engine 4 Sizzle Real at GDC 2015

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source:pcgamer

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