Gold in MMOs May be Concentrated in the Minority
Date: 11-13-2011 Views:
AWESOME
Responses
Your Reaction?

Wealth gap is a hot spot in contemporary society. In reality, the richest 1% America controls the 40% of the wealth. And there is no exception in game world. A demographer,as well as a funs of wow, conducted a survey showed us the inequality of distribution in wow, which will surprised you.
The result-with an admittedly great margin of error-is that the wealthiest 1% of the players occupied top 24% of Azeroth’s Gold. Which means, the rest 75% players possess only 14% gold in sum.
The whole ingame economic system is an extremely top-heavy one, leaving large sums of gold sitting idle in the top players pockets kept isolated from contributing to the economy, which is especially detrimental if one considers that a server economy is the simple flow of gold and materials. One can argue however that by holding such large sums of gold such players can more easily influence and correct markets, keep inflation in check by keeping the sums of gold out of the hands of the masses, and provide buyers for big ticket items such as TCG Mounts.
Huge gap between rich and poor will lead to serious social problems. The Blizzard seemed to realized the problem and actions such as facilitate trading of unbundled pet, are taken to promote the flow of cash.
The survey was conducted over a month (Oct. 9 to Nov. 5) and 2,531 usable results were collected. If you need more information slam here.
