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Guild Wars 2: the Wisdom and Power of the Kodan

  • Date: 01-12-2011 Views:

    KeyWords: Guild Wars 2, ArenaNet, blog, Kodan, Tyria, Races, Sanctuaries, the Voice, the Claw

  • Summary: Today, official ArenaNet blog released details about Kodan in Guild Wars 2, a northern race of beings that looks much like a polar bear, living on floating sanctuaries. This is a race who believe they are the most spiritually enlightened race in the world and deem it is important and also their duty to judge the other races of Tyria and then balance the world around them.

Today, official ArenaNet blog released details about Kodan in Guild Wars 2, a northern race of beings that looks much like a polar bear, living on floating sanctuaries. This is a race who believe they are the most spiritually enlightened race in the world and deem it is important and also their duty to judge the other races of Tyria and then balance the world around them.

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They first appeared in the world as rumor, as legends. Travelers told tales of great ships made of ice and bedecked with sails glimpsed among the fjords. Then norn hunters returned with more stories of white furred bear-men-unlike those norn blessed by Bear-who possessed great power but who were also filled with great fear. They were fleeing the north, the land of the Elder Ice Dragon Jormag. They were creatures of wisdom and judgment, weighing the races of Tyria and finding them wanting. They were the kodan.

The kodan are intelligent, ten-foot tall, bipedal, polar bear-like beings from the distant north. Culturally, they have a strong belief in the importance of being in balance with the world around them, but this does not mean they are pacifists. Taking a cue from the natural world, they see hunting and killing as a normal part of life. What is most important is that an individual's actions are in balance with nature. Originally from beyond the northern Shiverpeaks, the kodan tribes inhabit floating iceberg fortresses called Sanctuaries; one per tribe, they live and travel upon these mighty ice peaks, building entire cities within their shelter.

Source: ArenaNet Blog

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