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[TGS 2010] Unreal Engine 3 MMO Core Blaze Unveils Blazing Features

  • Date: 09-18-2010 Views:

    KeyWords: Core Blaze,Unreal Engine 3,TGS 2010,Gamania,action,2011

  • Summary: TGS 2010 has kicked off and Taiwanese company Gamania kicked off their assault to the MMO market, too. The company revealed piles of new MMOs in this convention, including Tiara Concerto, Langrisser Schwarz, Core Blaze, Phantom Brave Online, and Reign of Assassins, you can check them out on their official site. Among those games, the action MMORPG Core Blaze which is powered by Unreal Engine 3 unsurprisingly receives the most applause. Gamania plans to release the game in 2011 and tries to find a publisher for NA market.

TGS 2010 has kicked off and Taiwanese company Gamania kicked off their assault to the MMO market, too. The company revealed piles of new MMOs in this convention, including Tiara Concerto, Langrisser Schwarz, Core Blaze, Phantom Brave Online, and Reign of Assassins, you can check them out on their official site. Among those games, the action MMORPG Core Blaze which is powered by Unreal Engine 3 unsurprisingly receives the most applause. Gamania plans to release the game in 2011 and tries to find a publisher for NA market.

Core Blaze - TGS 2010: CG trailer

Core Blaze - TGS 2010 gameplay trailer

Looking at the first sight, the UI, the graphic are definitely the style of console action games. Core Blaze features gorgeous scenes, large monsters and realistic combats. The world is in dynamically change with different landscapes at different time. The developer emphasizes on advanced AI and freedom when introducing the game. The change of weather, the shift of day and night, lots of things around can cause different behaves from the bosses.

Full SizeCore Blaze

As to freedom, you can expect kind of mechanism like player affect/change the world, and you will involve in different scenarios according to your decisions. Speaking of the instance, the developer tries to allow players to unlock new routes when they finish an instance to invite players come back to try the instance again. The instance is designed for an up-to-5-player-party so far. About the weapon, first, there won't be the concept of class, then, according to the developer, there will be no restriction to your characters on the use of weapons. You can wield any type of weapons and equip them according to the situation.

Full SizeCore Blaze