MMO on an Apple's newest iPad

  • Date: 01-30-2010 Views:

    KeyWords: MMO, Apple, iPad, tablet form, computer, game, MMORPG

  • Summary: One factor that MMO game developers can benefit to this new device is Apple iPad is also intended for gaming because their proprietary A4 chip processor with the GPU and I/O controllers all in one chip that clocks 1 Ghz. Most of the MMO games can run on this level of clockspeed. So many gamers will enjoy what is in store for them when MMO games for iPad hit the road.
Johnny

MMO on an Apple's newest iPad


By Johnny Lim

The crave to write a simple and easy to follow tips is what I am here for. In an MMO scenario, my articles can be a tool for savvy gamers.Providing essential in-game information to finish different tasks in MMO games.


Finally, Apple just released the newest kid on the block. A tablet form of computer called iPad. As numerous techie writers stated. It is like an iPhone or iPod Touch in steroid. A bigger version of it makes users very convenient to surf the net, read e-books and newspapers and watch videos or listen to music.

One factor that MMO game developers can benefit to this new device is Apple iPad is also intended for gaming because their proprietary A4 chip processor with the GPU and I/O controllers all in one chip that clocks 1 Ghz. Most of the MMO games can run on this level of clockspeed. So many gamers will enjoy what is in store for them when MMO games for iPad hit the road.

MMO on an Apple's newest iPad
iPad by Apple : No mouse no keyboard. More Fun

As of now Apple is very aggressive in giving vital information to the software developers as to how would programmers around the world would develop applications that can take advantage the new technologies that iPad carries throughout the device. With the new version of SDK for iPhone, iPod and iPad, has been launched in the companies websites. Maybe in several months or so we will experience the iPad platform in an MMO games.

Maybe we can take a recap on what game developers are to expect with regards to making MMO games for Apple particularly for this type of device called the iPad. It really is a challenge for Apple to make a difference in the gaming world. This is the very first step for them to do so that is the reason why the SDK being released is toward the gaming gurus that never stop creating game concepts for the industry. The software developer's kit is a very good tool on how to understand the physiological matter of an A4 chip processor and the updated operating system that runs the iPad device.

MMO on an Apple's newest iPad

The touch screen concept of navigation that made the iPhone very marketable and popular among users is also in the iPad device. Such technology will surely make the iPad hugs a favorable market in tablet PC and may affect most netbooks sales. With the use of the SDK game developers can now take advantage of the technology. Imagine the navigation ease that gamers can experience. No more point and click but just the easy touch and go. It will be a very smooth transition during the course of playing MMO games. It doesn't have wires and cables to deal with. Faster deployment of the games' character can be achieve and most of the quests and tasks can be completed in the nick of time. Overheads from clicking a mouse and to direct it are being minimize. It is really a whole new exciting experience for the MMO gamers.

MMO on an Apple's newest iPad

Aside from the touch screen technology, MMO game developers can also tinker the 'flipping pages and screens'. It is a unique way of screen manipulation. It could make the scrolling technology obsolete. Reading e-books from iPad usually has this form of technology. One instances that game developers might use this is thru an MMORTS type of MMO games. A realtime strategy game usually requires several screen pages in one game sequence. So instead of scrolling the screen pages, one can just flip out the page and iPad easily displays the next screen in an faster rate. The motion of flipping screen from gamers just require almost half a second on time. As compare to a mouse scrolling screen which a players sometime need to hold down the left-button to correspond the lifting of the page screen and moving the mouse so it flips then release the button. How much time did we consume just by changing screens?. Maybe 3 seconds and even associated with exertion of force. This technology is really very promising to MMO gaming industry. Maybe it can pave a way to develop a bunch of casual multi-player online games.