Tom Chilton: No Frostmourne But Legendary Armor [WoW Carnival Interview]
Date: 11-27-2009 Views:
KeyWords: WoW,interview,Tom Chilton,news
- Summary: To celebrate the 4th anniversary of World of Warcraft's commercial launch in Taiwan, Hong Kong and Macau, GFI (Game First International) held a carnival in Taiwan University gymnasium on November 21st.
To celebrate the 4th anniversary of World of Warcraft's commercial launch in Taiwan, Hong Kong and Macau, GFI (Game First International) held a carnival in Taiwan University gymnasium on November 21st. GNC made an interview with Jeffrey Kaplan--a former lead game designer of WoW, Shane Dabiri--the Lead Producer responsible for World of Warcraft: The Burning Crusade, Rob Pardo--Executive Vice President of Game Design at Blizzard Entertainment as well as Tom Chilton-- a Lead Game Designer currently working on Blizzard Entertainment's MMORPG World of Warcraft who visited Taiwan on November 21st, and talked about the further development of WoW. From the interview, we can find some unbeknown development plans are being in progress.
Below is the summary of the interview, not all original words. Please refer to the interview video for details.
Even trans-server 10-man, 25-man or larger raid groups may be formed in the future.
Design trans-server dungeon matching system to help players find a team to run dungeons easier
In order to change the current situation that only hardcore players who are in a high populated guild have a somewhat big chance to run Molten Core, Blackwing Lair or other high level dungeon, the development team of WoW has lowered the difficulty level of dungeons.
Shane Dabiri said, "Few players can get a chance to fight against Illidan Stormrage, the final Boss in The Burning Crusade even though we have emphasized and told players he is the final Boss."
As a result, Blizzard has planned to release the trans-server 5-man group dungeon matching function in the World of Warcraft: Wrath of the Lich King 3.3. The function will solve the various problems caused by the lowered difficulty level of dungeons. Even trans-server 10-man, 25-man or larger raid groups may be formed in the future.