Requiem Review by Jonathan S.
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Date: 10-27-2009 Views:
KeyWords: Requiem Review, gameplay, graphics, intensity, quest, overal, scrore
- Summary: Jonathan: Please remember that I try to make this Review as factual as possible and might include some biased statements. Bare in mind that it is your opinion that matters and i am the one guiding you on the experience.
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Bartuk
Strength: Brute Force and Defense.
Weakness: Low Mentality, Low Spirit
Characteristic: Enormous physical power and body, but very weak spiritually. With their high tempers come exploits which can be found by the enemy and used against them. Bartuks are more of a meat head race with very limited powers when it comes to intelligence or the use of magic.
Kruxena
Strength: Both Physically and spiritually balanced
Weakness: One man race. Lack of compassion for other races and groups.
Characteristic: Kruxenas are gifted with both strong strength and spirit. they can use short and long range weapons, and can become skillful in magic. They are a brutal independent race, crafted for destruction, and will sacrifice their companions or group members to accomplish their goal.
4. Graphics: - 8.0
with its fast rendering speeds, this game helps cool
Apart from all the gory action and all of the dark shades, Requiem uses the Unreal 2.0 engine which is created by Epic Games. Epic games has also use this engine in games including BioShock, Gears of War, and Rainbow Six Vegas.
****Comparism of Unreal Engine 2.0 to 3.0 and 1.0
5. Jobs/Skills:
The Jobs and skills in Requiem are surprisingly not very customizable.
The Skills themselves are too pale and dont put in too much excitement.
Turan
1st Job: Defender 2nd Job: Commander, Protector
1st Job: Templar 2nd Job: Tempest, Radiant
Bartuk
1st Job: Warrior 2nd Job: Berserker, Warlord
1st Job: Shaman 2nd Job: Forsaker, Mystic
Kruxena
1st Job: Rogue 2nd Job: Shadow Runner, Assassin
1st Job: Soul Hunter 2nd Job: Defiler, Dominator




















