Korea Games Conference 2009 Winner MMOs Debut

  • Date: 10-17-2009 Views:

    KeyWords: Atlantica, MagnaCarta 2, Metal Gear Online, Crysis Warhead, Prius Online, Audition English

  • Summary: Award presentation ceremony for KGC 2009 (Korea Games Conference 2009), the game-specialized conference that was held by Korea Game Development Association, started on the last day of KGC2009. Award presentation ceremony used 'Innovation' as theme and ''Developers' Celebration" as slogan.

Award presentation ceremony for KGC 2009 (Korea Games Conference 2009), the game-specialized conference that was held by Korea Game Development Association, started on the last day of KGC2009. Award presentation ceremony used 'Innovation' as theme and ''Developers' Celebration" as slogan. The categories of awards are five, 'Game Design', 'Graphic', 'Programming', 'Business' and 'Open track'. There are 19 games to compete for this 5 awards.

Korea Games Conference

2009 Korea Games Conference Awards:

Game Design: Atlantica from Ndoors, MagnaCarta 2 from Softmax

Graphic: Metal Gear Online from Konami, Crysis Warhead from Crytek Studios

Programming: Prius Online from CJ Internet

Business: Hanjamaru from NHN, Audition English from Hanbisoft

Open Tracks: PixelJunk: Monsters Deluxe from Q-Games

Atlantica

Atlantica Online is the first full 3D online game developed by Korea-based Ndoors which has developed some famous online games, such as TimeNTales, KoongPa and Goonzu Online. Atlantica Online is set in a fantasy world where the East, West, the past and future co-exist. And the story tells how the hero adventures into the world to discover the unknown continent Atlantis.


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Key Features

Turn-based Combat System

The turn-based combat system offers players the chance to strategically plan every move of the nine characters in their group. Players can form teams of three to bring 27 controllable characters into combat. Or for simple fights, players can preset each character/mercenary's skill set and let the auto-battle system resolve the fight.


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Mercenary System

The mercenary system gives players the chance to manage multiple characters' development simultaneously. In addition to their main character, players can hire eight mercenaries each with a different class and skills. They can be obtained as an infant and raised, married to other mercenaries and even have their own children. Mercenaries' stats will decline as they age, necessitating the need to constantly update and upkeep the mercenary roster.


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