F2P Model Alters Online Gaming Industry

  • Date: 09-23-2009 Views:

    KeyWord: f2p, online gaming industry, GMA News

  • Summary: Young Filipinos were once referred to as the "the Ragnarok generation," a reference to the immense popularity of the Korean online game that captivated local gamers. But that was five years ago, when Ragnarok was still the rage and online gaming was just beginning to enter the public consciousness...
GMA News

This Article is Originally from GMA News

If You Want to Know More Details about it, please check out the link below:
http://www.gmanews.tv/story/172902/free-to-play-model-
alters-online-gaming-industry

Young Filipinos were once referred to as the "the Ragnarok generation," a reference to the immense popularity of the Korean online game that captivated local gamers.

But that was five years ago, when Ragnarok was still the rage and online gaming was just beginning to enter the public consciousness.

In the meantime, the advent of free-to-play model has since altered the online gaming terrain dramatically.

Now, game titles such as RAN Online is lording over the scene primarily due to this free-to-play setup. Ragnarok, once the industry's top dog, has also been forced to adopt the same model.

Free-to-play, sometimes abbreviated as F2P, allows players to try out a game without paying.

If a player wants to "level up" or go to a higher stage, he or she must then pay for a subscription fee or buy in-game items.

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