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C9 Goes to P2P Mode in Korea

  • Date: 09-17-2009 Views:

    KeyWords: C9, pay, p2p, business model, NHN

  • Summary: The new Korea-made action RPG C9 is to implement its micro-transaction business model from the end of this week. And starting from Sept. 21, players will also have to pay for enjoying the game in the committed net cafes.

The new Korea-made action RPG C9 is to implement its micro-transaction business model from the end of this week. And starting from Sept. 21, players will also have to pay for enjoying the game in the committed net cafes. Someone from NHN expressed on Sept. 16 that players would have to pay to play C9 in net cafes from the next Monday (Sept. 21), but before that, the micro-transaction business model would be adopted among specific players.

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The implementation of the micro-transaction business model in C9 actually comes to players earlier than expected. NHN once stated that more game content would be introduced in C9 in the future, so they did not hurry in initiating the P2P mode. In this respect, the director Zae Min Shin from NHN explained that the micro-transaction business model was started in advance not for more benefits but for the sake of having players get their necessary items. If the game was not affected in the aspect of balance, they would not have carried out the micro-transaction model so early.

According to Zae Min Shin, the release of Continent of The Third was just the focus of this update, and the newly unveiled game content would also present the audience with unique gameplay enjoyable in C9.

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 C9
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