Aion Interview: Loving Beauty No Borders!
- Date: 06-17-2009 Views:
- KeyWord: Aion,NCsoft,closed beta,Associate Producer,PvP,balance
- Summary: Aion developed by NCsoft has won various awards in all kinds of international game grand ceremonies since it was born. And the first beta test for EU/NA players has been announced to start on June 5th. In this special moment, MMOsite made an wonderful interview with Lani Blazier, Associate Producer on Aion, to tell you a more authentic Aion.
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Aion developed by NCsoft has won various awards in all kinds of international game grand ceremonies since it was born. And the first beta test for EU/NA players has been announced to start on June 5th. In this special moment, MMOsite made an wonderful interview with Lani Blazier, Associate Producer on Aion, to tell you a more authentic Aion.
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MMOsite: First, thank you for taking our interview. To start off, would you please briefly introduce yourself and your team to our readers? And how do you prepare for the western launch?
Lani Blazier: Thank you for inviting me to be interviewed. My name is Lani Blazier and I am the Associate Producer on Aion. A lot goes into bringing a game over to the West, especially if you want to do it right, that why one of our greatest efforts has been in the localization/culturalization process. We aren't simply doing a direct translation from Korean to English, French and German - it goes much deeper than that. We have a team of published fantasy writers who are spending a tremendous amount of time reworking the lore and dialogue so that it is culturally relevant to the Western market and making sure we provide a sense of familiarity to the user. Gameplay and all core mechanics will remain the same - it's important to us that the game stays true to the original designer's intent.
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MMOsite: What about Aion's performance in the territories like South Korea and China? Do they meet your expectations?
Lani Blazier: I think we can easily say that Aion has met our expectations in Korea and China. Within days of its release, Aion rapidly became the most popular MMO in Korea, a high-competitive and MMO-fanatical market, with hundreds of thousands of concurrent Aion users every day. And in China, our partner Shanda announced over a million paying Aion customers within the first week. In just a short period, Aion has become one of the most popular MMOs in the world, and continues to grow. So yes, Aion has met our expectations!
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MMOsite: According to our experience, highly anticipated MMOGs will usually first be tested and published in the western market, but Aion is an exception. What's the reason behind?
Lani Blazier: The game was developed in Korea so it seemed natural to release it there first. We also didn't want to rush its release in the West. It was important to us that enough time was allocated to the localization process.
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Pretty stupid how some people call this a WOW clone. I certainly understand that WOW is big in the US as the US have not evolved in the future mmo genre but do
understand that the art styles of Tera, Lineage 2, ZerA are very similar because it's KOREAN MODERN CONCEPT ART (fit in your head) just like WOW has very weird art styles, asians go for a very commercial and attractive look. I look forward to playing Tera since the gameplay looks wicked and the UI is plain and simple. If you are not into korean MMOs and only support games such as WOW then don't play. Though I'm sure TerA will set fire just like Blade & Soul will.
WoW is EQ clone its a fact do ur research if u think its not. And wow WAS the "shit" pre bc. Onyxia, Molten Core, BWL NAxxx 40 man raids were the BEST which made WOW the BEST MMORPG but since BC came it became a grindfest then blizzard decided 2 nerf the name 2 the ground ( no req to get into hyjal or black temple ) and now they just nerf'd the shit outa ulduar so GG blizzard 4 killing a great MMO but its not their fault its the QQing noobs that think game was 2 hard to play. Anyway Guild Wars 2 will kill WoW
Facebook, haha. Is that what Sony really thinks? Sorry, but they are wrong. Of course WoW will *eventually* be dwarfed by *something*. Game technology keeps evolving, graphics, gameplay, etc. One day it will be taken over by something. But not by a Facebook MMO. I'm sure that someone at Sony has a daughter that is like "All my friends and I are on Facebook!" and that affects their thinking, but the reality is, that isn't the lauchpad for the next big thing, just because it is a social place and you already have an account. You can make an account at a new game within 60 seconds, it's not a big deal to do so. It doesn't have to be somewhere you already have accounts. Plus, you are using Facebook for different reasons than to play games. There are a billion people there that have no interest in MMO's. Are Sony exects that ignorant?
Its so good to live in 2009. Some online games have really good graphics and psp games are also getting better this year(I have the psp (hahahaha!!!!))
Happy happy birthday MMOsite!
a great article. your and my experience does not have much differences and i also like enjoying the game's sorroundings and doing quest with a group of people but having too much botters and cheaters really destroys my gaming experience.
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