Mortal Online Beta Phases
- Date: 05-09-2009 Views:
- KeyWord: Mortal Online,beta,phases,screenshot,video
- Summary:
Mortal Online Beta Phase now is starting, they will do this in small steps, and they will start by choosing only a handful of applicants to be able to effectively focus on some particular features in a relatively controlled environment.
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Mortal Online Beta Phase now is starting, they will do this in small steps, and they will start by choosing only a handful of applicants to be able to effectively focus on some particular features in a relatively controlled environment.
In our first test phase we are focusing on melee combat (coupled with fundamental ranged combat) and balancing of weapon stats, like weight/speed/range/damage. The testers will be brought to an artificial (and empty) test-island in Mortal Online with an arena. In the arena testers will have access to a crafter which will guide them through a crafting menu, which will allow them to craft a number of armours and weapons in different materials. Please see the next topic (Mortal Online PowerPoint) to find some more info regarding crafting. No resources or skills are needed for this part as the crafting process in itself is entirely artificial.In the middle of the arena the testers will be able to try out weapons, shields, armours and ranged weapons. There will be neither mounted combat nor magic in this test phase, and skills and skill-gain will be disabled (everybody will count as having maxed out in all combat-related skills).
Before this, testers will also go through some of the stages in the character creation process. Here the testers will be able to choose a few variations of faces, hair, beard, tattoos and skin color, as well as manipulate different facial features. Cosmetics aside, the important part of this, stat-wise, will be to choose race, age, size and attributes – and those are all interconnected, i.e. both race, age and size will have an impact on the attributes.
This is also the première of our blood-mix system. Races in Mortal Online are not static, and all races within a species will be able to interbreed, giving you the option to choose your ancestry and heritage in detail. We will only focus on the human family in the first phase, with the option to blood-mix between them. Kallardian mother and Tindremic/Sidoian father? Orcish father and Khurite mother? Both visual appearance and attribute caps will be dependent on the mix.
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One important thing we also are testing in this phase is the ping and playability quality from other countries such as US, Australia, Canada and countries from Europe on our EU server.
Don’t forget to still sign up for the beta if you haven’t done so yet, it’s not too late to be part in the different beta phases.
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Mortal Online PowerPoint
Due to repeated questions, our not-very-updated site, and recurring interview topics regarding Mortal Online we have decided to share with you a Power Point with what we think are some of the most important and interesting features of Mortal Online. We believe that both new and old members will enjoy the slides consisting of both information and small video clips. Please download the presentation here. You don’t need any program to view the presentation (it’s included): all you need to do is read the readme file on how to start it.
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Mortal Online Races
We are showing you a sneak peak of two playable races in Mortal Online.
Click here for full image Ending notes
That´s all we have to offer this time. Don’t forget to check the for upcoming releases and other fun stuff. We developers are active on the forums whenever possible, to read or answer your questions and comments.
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Pretty stupid how some people call this a WOW clone. I certainly understand that WOW is big in the US as the US have not evolved in the future mmo genre but do
understand that the art styles of Tera, Lineage 2, ZerA are very similar because it's KOREAN MODERN CONCEPT ART (fit in your head) just like WOW has very weird art styles, asians go for a very commercial and attractive look. I look forward to playing Tera since the gameplay looks wicked and the UI is plain and simple. If you are not into korean MMOs and only support games such as WOW then don't play. Though I'm sure TerA will set fire just like Blade & Soul will.
WoW is EQ clone its a fact do ur research if u think its not. And wow WAS the "shit" pre bc. Onyxia, Molten Core, BWL NAxxx 40 man raids were the BEST which made WOW the BEST MMORPG but since BC came it became a grindfest then blizzard decided 2 nerf the name 2 the ground ( no req to get into hyjal or black temple ) and now they just nerf'd the shit outa ulduar so GG blizzard 4 killing a great MMO but its not their fault its the QQing noobs that think game was 2 hard to play. Anyway Guild Wars 2 will kill WoW
Facebook, haha. Is that what Sony really thinks? Sorry, but they are wrong. Of course WoW will *eventually* be dwarfed by *something*. Game technology keeps evolving, graphics, gameplay, etc. One day it will be taken over by something. But not by a Facebook MMO. I'm sure that someone at Sony has a daughter that is like "All my friends and I are on Facebook!" and that affects their thinking, but the reality is, that isn't the lauchpad for the next big thing, just because it is a social place and you already have an account. You can make an account at a new game within 60 seconds, it's not a big deal to do so. It doesn't have to be somewhere you already have accounts. Plus, you are using Facebook for different reasons than to play games. There are a billion people there that have no interest in MMO's. Are Sony exects that ignorant?
Its so good to live in 2009. Some online games have really good graphics and psp games are also getting better this year(I have the psp (hahahaha!!!!))
Happy happy birthday MMOsite!
a great article. your and my experience does not have much differences and i also like enjoying the game's sorroundings and doing quest with a group of people but having too much botters and cheaters really destroys my gaming experience.
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