The 2nd Part of Virtual World Camp Comes Soon
- Date: 05-05-2009 Views:
- KeyWord: Frogster,Virtual World Camp,Web 2.0 scene,mobile Internet,online payment systems
- Summary: On Tuesday 26th May Frogster will be presenting the second part of its Virtual World Camp in the Berlin Congress Centre at the Alexanderplatz. Embedded into the 'Webinale' Internet conference, the single day Virtual World Camp will revolve around main trends in the online gaming sector and will have virtual goods as its key theme.
- Add to Bookmark Comment ()
On Tuesday 26th May Frogster will be presenting the second part of its Virtual World Camp in the Berlin Congress Centre at the Alexanderplatz. Embedded into the 'Webinale' Internet conference, the single day Virtual World Camp will revolve around main trends in the online gaming sector and will have virtual goods as its key theme.
![]() |
Short dissertations from designated experts will bridge thematically between three-dimensional virtual worlds and web-based services. In around 15 sessions, leading guest speakers from the games industry, Internet businesses, the Web 2.0 scene, from associations, agencies and the scientific field will be giving insights into the main theme of virtual goods as well as current trends and developments in download portals, social communities, mobile Internet and online payment systems. Among others, Frogster already has confirmed as speakers; Frank Campbell, Marketing Director at Mindark, the developer and operator of the 'Entropia Universe' MMORPG, Claas Oehler, Managing Director of the German Developer Association G.A.M.E. as well as Justin Stolzenberg, Director of New Media at Computec Media AG.
![]() |
Once again following the informal 'Bar Camps' meeting model, all of the Virtual World Camp 2sessions have been conceived as half-hour guest dissertations on selected themes followed by a discussion. The open presentation format offers the opportunity for spontaneous exchanges at any time which can then be expanded on during the break periods.
Confirmed Keynote Talks (a selection)
- Frank Campbell, Marketing Director at Mindark:Virtual Goods Trading and the Real Cash Economy on Planet Calypso - an MMO planet within the 'Entropia' Universe
- Claas Oehler, a lawyer and Managing Director of the German Developer Association G.A.M.E.: Playing field limitations for business models employing virtual goods - avoiding problems?
- Justin Stolzenberg, Director of New Media at Computec Media AG: Virtual Goods and Social Gaming beyond Facebook - Perspectives of a Platform.
About Frogster Interactive Pictures AG
As a holding with different shares in the computergames industry, the listed Frogster Interactive Pictures AG based in Berlin is focusing on the growth sector of massively multiplayer online games. The company licenses, markets and operates different online games in the German speaking market and internationally. Its Korean joint venture Frogster Asia Co., Ltd. based in Seoul develops MMO Games and markets their own as well as licensed virtual worlds in Asia. Frogster America Inc. based in San Francisco, USA, markets and operates MMO Gamesin North America in 2009. At their offices in Berlin, Seoul and San Francisco, the Frogster group employs more than 80 staff members in the fields of development, marketing, PR, web design, web development, community management, customer support, hosting, billing and administration.







Pretty stupid how some people call this a WOW clone. I certainly understand that WOW is big in the US as the US have not evolved in the future mmo genre but do
understand that the art styles of Tera, Lineage 2, ZerA are very similar because it's KOREAN MODERN CONCEPT ART (fit in your head) just like WOW has very weird art styles, asians go for a very commercial and attractive look. I look forward to playing Tera since the gameplay looks wicked and the UI is plain and simple. If you are not into korean MMOs and only support games such as WOW then don't play. Though I'm sure TerA will set fire just like Blade & Soul will.
WoW is EQ clone its a fact do ur research if u think its not. And wow WAS the "shit" pre bc. Onyxia, Molten Core, BWL NAxxx 40 man raids were the BEST which made WOW the BEST MMORPG but since BC came it became a grindfest then blizzard decided 2 nerf the name 2 the ground ( no req to get into hyjal or black temple ) and now they just nerf'd the shit outa ulduar so GG blizzard 4 killing a great MMO but its not their fault its the QQing noobs that think game was 2 hard to play. Anyway Guild Wars 2 will kill WoW
Facebook, haha. Is that what Sony really thinks? Sorry, but they are wrong. Of course WoW will *eventually* be dwarfed by *something*. Game technology keeps evolving, graphics, gameplay, etc. One day it will be taken over by something. But not by a Facebook MMO. I'm sure that someone at Sony has a daughter that is like "All my friends and I are on Facebook!" and that affects their thinking, but the reality is, that isn't the lauchpad for the next big thing, just because it is a social place and you already have an account. You can make an account at a new game within 60 seconds, it's not a big deal to do so. It doesn't have to be somewhere you already have accounts. Plus, you are using Facebook for different reasons than to play games. There are a billion people there that have no interest in MMO's. Are Sony exects that ignorant?
Its so good to live in 2009. Some online games have really good graphics and psp games are also getting better this year(I have the psp (hahahaha!!!!))
Happy happy birthday MMOsite!
a great article. your and my experience does not have much differences and i also like enjoying the game's sorroundings and doing quest with a group of people but having too much botters and cheaters really destroys my gaming experience.
Player CommentsLatestMost DiggedMost Buried
Comments