Discovery OL: Two Featured Systems Update!

Date: 04-24-2009 Views:
KeyWord: Discovery Online,Jango Game,Instances' System,Hiring System,update
Summary: A fascinating 3D MMORPG, Discovery Online is a sea voyaging and trading game, that starts in the 15th century, an Era of Discovery and Great Explorations, held from Europe to Asia... This brand new and epic Free to Play draws on the gamers' sense of trade and strategy whether they choose to be clever merchants or fearsome conquerors.

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A fascinating 3D MMORPG, Discovery Online is a sea voyaging and trading game, that starts in the 15th century, an Era of Discovery and Great Explorations, held from Europe to Asia... This brand new and epic Free to Play draws on the gamers' sense of trade and strategy whether they choose to be clever merchants or fearsome conquerors.


Discovery Online
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Instances' System

The first instance is now online!
Subscribe right away, via the dedicated interface, in order to discover this very first instance and participate to meet the challenge! « The Somalian Pirates » (an "activity" instance) are ready to attack the vessels ommanded by teams of players. Defend yourselves and strike back in order to gain experience points equal to the number of drowned pirates. The 3 best players of each team will receive an extra experience bonus.


Discovery Online
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Hiring System

Hire your companions!
The players can now choose to hire 6 different «companions» to open different functions either on land or sea to fulfill the automatic missions. This is a great system to get help in the trickiest phases of the game or let one's game-play unroll by itself during a little break!
For instance, with the «mob killing function », the player can use all his skills to steer and maneuver his vessel, while his "companion" automatically shoots the chosen targets. The player can have activated beforehand the auto-selection of the targets (those to ignore, those to flee, those to attack).


Discovery Online
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The «auto pick-up»: the companion picks up objects dropped by defeated enemies and there again, the player can have decided beforehand the auto-selection of items according to their type and rarity. The «auto-repair » : the companion automatically uses the repair items (hull and sails) as soon as the boat reaches a certain level of damage... The «fatigue recover » : a barmaid serves spirits to maintain moral among the sailors. The 3 types of «fatigue » (navigation, 2«combat and skill use) go up more slowly if the player activates the 3 corresponding options...


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