Warhammer - 10 Day Free Trial

Date: 03-06-2009 Views:
KeyWord: Warhammer,Mythic,free trial,10 days
Summary: Warhammer announced today that it will be allowing potential customers to test run their game. However there are some additional stipulations that come along with the 10 day trial.
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Warhammer - 10 Day Free Trial
March 6th, 2009 by Theo, MMOsite

Warhammer announced today that it will be allowing potential customers to test run their game.  However there are some additional stipulations that come along with the 10 day trial:

•  All trial accounts are restricted to Tier 1 content and Capital City game zones.
 
•  Trial accounts may receive mail and purchase from the auction house; however, they cannot send mail or create auctions.

•  Trial accounts are limited to designated servers. If you'd like to play with friends on other servers, you will need to purchase a retail copy of the game and transfer your character to their server (or create a new character on their server). All characters Rank 11 and under on purchased accounts have access to unlimited transfers, with a max of one transfer per day.

•  The free trial will last 10 days from the moment you create your free trial account. Also, the countdown will continue whether you're logged in or not.

Whether or not you decide to continue playing Warhammer, the characters you've created and their gear will remain on the server, but for how long they do not specify.

The Free Trial which is valid on North American and Asia Pacific servers can be acquired here.

For those in Europe you can go to the European website and sign up using this link.

Anyone having problems with registering, character creation, or any other new player issue can check out the Beginners Guide.

If you are wondering whether you will need to provide financial information; According to the European site, no credit card or bank information will be required to partake in the 10 day free trial.

As for why this trial has been suddenly made available, perhaps this is WAR's response to the loss of an approximated 450,000 subscribers, or maybe this is the same prearranged tactic that many subscription based games utilize, albeit a fairly passive one.  Regardless the reason, it may suit them better to give a longer, less restriction heavy trial, as losing more than 50% of ones potential player base certainly seems to warrant a more humble, consumer appreciating approach.


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