Play Your Darkfall Late February

Date: 01-16-2009 Views:
KeyWord: Darkfall, MMORPG, GAME
Summary:I know that you have been waiting for a long time. But the news we heard yesterday shows that you have to wait a little bit longer. The date of the Darkfall European commercial release has been pushed back to February 25th, 2009.

I know that you have been waiting for a long time. But the news we heard yesterday shows that you have to wait a little bit longer. The date of the Darkfall European commercial release has been pushed back to February 25th, 2009.

For stress testing the servers and the final features of the game, thousands of players will be allowed to sample the game for free with the distribution of the release candidate client, on January 22nd.

The date of the Darkfall European commercial release has been pushed back to February 25th, 2009. A pre-order will be made available mid-February. The pre-orders will get priority for early access to the game. The pre-orders will also get priority for the game launch if we have to go to a staged release.

The Darkfall team also listed the reasons for the new release date follow:

  • At this stage, everything is connected: Hundreds of elements need to come together. When one thing falls behind, everything else tends to follow.

  • Demand for Darkfall at launch could be much higher than expected. If this is the case, we need a different process to better handle the demand.

  • Darkfall's partners (distribution, billing, account management, support, etc.) entered into the game at a late date and we needed more time than expected to integrate properly.

  • We fell behind on a couple of weeks of beta testing progress and we need to make this time up. We need more playtesting data on several features we haven't had much chance to test externally.

  • We'll use this extra time to implement updates based on tester feedback and also make some enhancements we were saving for after release.

  • We want as many players as possible in the game before the launch and we haven't had the chance to stress test our servers with live players yet.

  • We underestimated the effect the holidays would have on our preparations. While we worked through them, the world around us seemed to stop.

  • We don't want to rush things more than needed. An extra month may not seem like a lot of time, but it's enough to allow us to take care of any compounded delays.

For more information please check the official forum of Darkfall

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