Online PC Gaming: The Strongest Industry
Date: 09-06-2008 Views:
KeyWord: Online, PC Gaming, Industry
Summary: According to a news reported by Megagames, PC gaming was a 10.7 billion USD industry during the year of 2007, and online PC gaming revenue led the way with 4.8 billion USD, nearly double the worldwide retail sales numbers for PC games.

According to a news reported by Megagames, PC gaming was a 10.7 billion USD industry during the year of 2007, and online PC gaming revenue led the way with 4.8 billion USD, nearly double the worldwide retail sales numbers for PC games.

The details are as below:

The PC Gaming Alliance (PCGA) today unveiled the key findings from its first "Horizons" Report, an exclusive research study of the PC gaming industry worldwide.

...

"Our analysis clearly shows incredible growth in online PC gaming, proof that this industry is far stronger than anyone has reported," said Stude. "Today's consumers shop where they live - online."

According to DFC Intelligence, there is even more room for growth as the broadband market matures.

"By pioneering new business models, the PC has quietly remained the single leading platform for games, not only in terms of consumer usage, but revenue generation," said David Cole, an analyst with DFC Intelligence. "The most fascinating thing about PC gaming is its ability to attract such a diverse audience, both demographically and geographically. The real key has been the rapid growth in penetration of broadband-connected PCs in all markets around the world. Broadband-connected PCs are the key driver of growth for PC gaming. DFC Intelligence estimated that by the end of 2007 less than one-third of households in the top 20 markets for games had a high-speed Internet connection. That clearly indicates that there is still plenty of growth to come. The initiatives of the PCGA will be a key enabler of growth as they will help the industry identify key trends and opportunities in this rapidly emerging market."

Read More Here.

Resource: Megagames

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