Playing For Profit!
Date: 08-27-2008 Views:
KeyWord: WoW, Game, MMO, Second Life, EVE
Summary: In a recent article post on Economist.com, the writer tells us "Why video gaming can be good for business". In the business world, the smartest firms, the authors argue, will not only allow game-playing in the workplace, but will actively encourage it.

In a recent article post on Economist.com, the writer tells us "Why video gaming can be good for business". In the business world, the smartest firms, the authors argue, will not only allow game-playing in the workplace, but will actively encourage it.

The details are as below:

Part of an initiative to boost youth participation in this year's election, Microsoft's move shows how gaming technology can have an impact far beyond the narrow confines of a display screen. In a forthcoming book called "Changing the Game", David Edery and Ethan Mollick argue that many skills and lessons from the gaming world are applicable in the business world. The smartest firms, the authors argue, will not only allow game-playing in the workplace, but will actively encourage it.

To CEOs who throw a tantrum every time they catch someone playing solitaire on an office PC, or who consider video games to be the exclusive preserve of pasty-faced teens, that may sound like daft advice. It may also smack of bias coming from Mr Edery, who happens to be in charge of game planning for Xbox's Live Arcade online-gaming system. (Mr Mollick is an academic at MIT's Sloan School of Management). But there are good reasons to think that he's right.

...

Admittedly, game-based marketing has had its downs as well as ups. Many marketing efforts in virtual worlds such as Second Life have flopped. But to judge the potential value of gaming to business solely on the basis of its ability to promote products is to miss the bigger picture. According to Messrs Edery and Mollick, by making work more fun and by allowing firms to tap into wisdom beyond their walls, game playing can dramatically improve both productivity and bottom lines.

To see why, consider one of the things it takes to become an ace at, say, World of Warcraft, a hugely popular online fantasy game inhabited by griffins, trolls and other mythical creatures. To make progress inside the game, players must engage in "grinding", gamer-speak for performing a repetitive task, such as slaying a monster, many times over.

click here for full image

Related Stories: Gamers Are Smarter, Study Shows

When Smart People Say Stupid Things...

Study Shows Playing Games May Damage Brain

Study: 63 Percent Of U.S. Plays Games, Cite Beneficial Results

Gold Farming, A Big Business!


Relevant News
  • Warhammer Online: Age of Reckoning Goes Gold (08-27)
  • Warhammer Online Beta Impressions Part 2(08-27)
  • Web Games Start Again this Week (08-26)
  • GC 2008: Aion: Tower of Eternity Progress Report(08-26)
  • Amazing Fan Art! Blizzard Wall! (08-26)
  • Phoenix Dynasty Online: One Year Anniversary Celebration(08-26)
  • GC 2008: AoC: Hyborian Adventures Updates Impressions(08-26)
  • Conquer Online: World PK Tournament (Test) on 24th, Aug(08-26)
  • Gold Farming, A Big Business!(08-26)
  • Who will be the CHAMPION in the online Superhero Wars?(08-25)
  • Player Comments ( comments)
    Comments
    NickName:
    Remember my nickname.
    Content:
    Total comments [ More Comments ]
    Use powerful commenter with smileies and quote function here.
    Hot News Daily
    German Questioned Over Gamer's Murder
    WAR: We Are Harder, Darker and Heavier
    Korean Gamer's StarCraft Faction in Spore
    Why Always Fantasy?
    Make Crafting Better
    Crazy People, Crazy WAR!
    Ensemble And An Abortive Halo MMO
    Official Blog Updates
    Screens Of The Day
    News Of The Day
    Orinial Arts Vetoed by PW's New MMO - Pr
    Play MMO on iPhone - Fallen Earth Annouc
    HEVA Online Goes to Taiwan and SEA Versi
    What's New in Fantasy Tennis Season 2
    MMO Griefers: Internet Haters' Evolution
    Videos Of The Day