DC Universe Online Hands On

Date: 08-07-2008 Views:
KeyWord: DC Universe Online, SOE, Star Wars
Summary:The website of Eurogamer has released a hands-on preview of SOE#DY#s DC Universe Online based on a demonstration given by creative director Chris Cao.

Cao explains the mechanics, click L3 to get your character airborne, then use the left stick to control it on the horizontal axis. Pressing X gives you a speed boost, but this means sacrificing a little control; it#DY#s best used for getting from A to B fast rather than manoeuvring during combat.

This is all straightforward enough, but things get trickier when it comes to adjusting your altitude. Pushing the right stick up makes your character ascend, and you push down to descend. However, the right stick also controls the camera, as it does when you#DY#re on the ground. So whenever you rise through the air you#DY#re forced to look upwards, and vice versa. Surely this could cause problems if you#DY#re attempting to soar away from danger down below, or if you#DY#re being pursued by another character who#DY#s able to fly? The constant flicking between viewpoints is disorienting and awkward, and it turns out I#DY#m rubbish at flying. Just like in real life.

"It#DY#s because we have full 3D flight," says Cao. "It#DY#s a little tricky. But we#DY#ve noticed it#DY#s good to have player skill in some elements because after a little bit of time you gain mastery over it, and you#DY#re able to do manoeuvres a lower level player couldn#DY#t. So player skill does matter quite a bit." Shame I don#DY#t have any, then. "And of course we#DY#re pre-alpha, so we have some refinements to do to make it a little easier."

Read More Here.

Resource: Eurogamer


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