Women do just as much damage as men.
Today brings new patch notes and included in that is that all the animations
that were causing women to do less dps than men have been corrected. Huzzah! It
shouldn't have been there in the first place!
Update Notes: 31st of July
COMBAT
* We're now done with the majority of the process to completely equalize Male
and Female damage. We've balanced the animation-lengths for all "white damage"
attacks as well as all "combo finishers", and furthermore we've matched the
animation length of "moving attacks" to the lengths of "stationary attacks". As
a result players should now experience no difference in damage dealt or time
needed to execute an attack based on what gender their character is.
*
Aborting multihit combos before they're finished won't activate their full
effects anymore.
* Pet commands should now be more responsive.
* When
aborting a multihit combo finisher, you now get a percentage of the full
cooldown depending on how many hits you got in before the abort happened. (It's
really in this time!)
CLASSES
* All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian,
Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced
to match the newly adjusted animations.
Priest Archetype
* Spirit Aegis will now give 0.5% invulnerability to Holy and Fire instead of
1% Fire with the first rank trained.
Assassin
* Combos granted by feats should now deal significantly more damage than
before.
Dark Templar
* The Talisman Mastery buff will no longer be removed upon death if the
proper feat is trained.
Guardian
* Shield Sweep combo will now scale more consistently across the first three
ranks.
Herald of Xotli
* Pillar of Internal Flame Rank II is now a three-step combo (including combo
starter) instead of an instant cast.
Necromancer
* Bone Horde debuff now uses the proper icon in the debuff GUI.
ITEMS
* Resolved an issue that caused item bonuses to not scale correctly.
*
Many items are now 'bind on equip' meaning that once equipped the item can no
longer be traded.
* Resolved the issue with raid gear that had lost it's
bonuses in a previous update.
* The bonuses awarded by gems have been
rebalanced. Unfortunately some of the gem bonuses were originally applied
incorrectly leading to situations where too much bonus was given, mainly for
invulnerability rating. These gems have now been modified. The benefit of the
different level gems has been also been amended though, meaning that higher
level gems should now be better than the lower level versions.
* All items
Green+ are now Bind on Equip (BoE) or Bind on Pickup (BoP).
* Items which are
BoE/BoP should now state this fact below their item name in the mouseover
tooltip. When these items are equipped and bound to the character, the text
below the item name will change to reflect this. A message will now ask if you
are sure when attempting to roll "need" on a Bind on Pickup item.
PVP
* Players will now always see Massive PvP results, and the time left in a
battle during battles. This information is displayed in the right top corner,
below the minimap.
QUESTS
* Field of the Dead: Changed the level on the quest Entourage from 52 to
47.
* Field of the Dead: Changed the level on the quest Cleansing the Tomb
from 53 to 48.
* Khopshef Province: Forbidden Knowledge - The Crumbling Codex
will now despawn after it is picked up.
* Khopshef Province: Slave Cages will
now show a visual effect when player is on the correct quest to interact with
them.
* Pyramid of the Ancients: New Quests have been added to enhance your
questing experience. Bosses have been upgraded to present a challenge to solo
(or small groups) of players. Pay careful attention to the items they drop -
they could be the key to defeating more challenging enemies.
* Pyramid of the
Ancients: All quests should now be working.
* Tarantia Sewers: Orphans in the
Hovel - Galeria should now talk to you after you kill her captor.
* Defeating
Lord Atum-Keket in the Pyramid of the Ancients will now reopen the door to the
Lord chamber.
* The teleport altar behind Lord Atum-Keket will now be visible
at all times.
* The Master Torturer in Pyramid of the Ancients will no longer
spawn multiple times in a row.
NPC / MOBS
* Toirdealbach's Tomb has had its level range adjusted from 50-53 to 46-48.
Loot in Toirdealbach's Tomb has been adjusted to fit the new level range of
mobs.
* Pyramid of the Ancients: The Harem Girls have been dressed up
properly, and sexily!
* Many of the spells used by raid bosses will now
ignore line of sight-checks, thus making it impossible to avoid them by hiding
behind pillars and such.
* Many of the spells used by raid bosses will now be
impossible to fully resist.
* The Dark Flames breath attack used by Vistrix
will now use normal line of sight checks.
* The knockback strength on
Kyllikki's Blizzard has been reduced.
Yakhmars adds have been modified, they
will no longer stun players as they did.
TRADESKILLLS
* Cloth Resource droprate in the world has increased somewhat.
* The
Resource and Building playfields (Lacheish Plains, Purple Lotus Swamp, Poitain)
have new NPC camps that will drop tradeskill items previously only available
through the Alchemist's Cache. Some of these encampments will aggro, some will
not. This makes these zones more dangerous, but allows lower level players a
chance to get the tier 1-3 resources they need.
WORLD DESIGN
* Checkerboard textures should no longer appear on the ground throughout the
world.
MOUNTS
* The horse ability Hind Leg Kick will now have a 12 second reuse timer, like
the other horse abilities.
* The Skewbald Pinto Horse has had its stats
adjusted to horses of the same tier and price.
GUI
* The "Quests" tab in the quest journal should now indicate the current
number of accepted quests and the total number of allowed quests.
* An option
to add a player to your ignore list was added to the "Add by name" dialog.
*
If your trade is rejected, you will receive an onscreen message.
* Tooltips
for NPCs on the map should now show up in the localized version of their names,
instead of their default English names.
* You can no longer trade while in
combat mode.
* You will see an onscreen message stating that a team member
has joined your team.
* Onscreen feedback for a failed attempt at a trade due
to a full inventory has been tweaked.
* Added a new option that allows the
player to make his cloak invisible.
* Strange or seemingly out of place text
in the UI should be removed
GENERAL
* Several causes of crashes and assert failures have been addressed and
fixed.
* Important notification sounds now won't be interrupted by other
sounds.
* A fix was implemented for item descriptions when switching between
languages on the client.
* Fixed an issue that would cause some playfields to
be empty after logging out for some time, and then back in.
* You can no
longer send unlimited mail through the tradepost. If you send several mails and
are informed via system message you cannot send any more, you will need for
in-game time to pass before being able to send more mail.
* Ignored users
will no longer be able to send you mail.
* Raid playfields will now kick
players who are not in the raid.
* Fixed some animations that weren't
blending properly