Top 5 Games Needed To Be MMORPGs
KeyWord: Top, MMORPG, Games, Video, Online Date: 07-24-2008 View:
Summary: Not so long ago, MMOSite Writers Club had a topic to be written about bringing video games to MMOGs. I have wrote my part in my previous article, but somehow I wonder, which game that I would really want to be brought as MMORPGs?

Dear MMOsite Writer Club members, we are pleased to announce the commencement of "MMOsite Writer Club Monthly Focus" event. Every month we will prepare a topic for you to discuss. The first topic is "Will online games replace video games?" You are welcome to jump in the discussion to express your viewpoint!

The article is from MMOsite Writer Club member Dexcross.

Top 5 Games Needed To Be MMORPGs 

Dexcross' Wish

Well, this is my wishlist.  Not so long ago, MMOSite Writers Club had a topic to be written about bringing video games to MMOGs.  I have wrote my part in my previous article, but somehow I wonder, which game that I would really want to be brought as MMORPGs?

5. Feeding Frenzy

You might be surprised and shout WTF when I mentioned this mini games.  But seriously, have you ever thought that being a fish with evolution capability, which is one of interesting RPG elements, can be so much fun?  If this game is ever brought online, we will compete not just on how to eat as much lower class fish as we can, but also avoiding higher class of fish.  It's eat or being eaten.  No need for PVP ground cuz everywhere is PVP ground, and being in higher evolution level doesn't mean you are safe, but all the fields is about feed or being the food.  As for the bonus status of every special food you take can still be implemented.  And if they build the fish world just like many cinematic animation movie such as Finding Nemo or Shark Tale, we can implement funny equipment too.  I heard that some people complaining that today's MMORPGs are all way too same one to another, so it's a chance to give new genre a chance.

 


4. Forgotten Realms Universe

Turbine has already release a Dungeon & Dragon Online, but it was based on the Eberron world. I really want to see how the Forgotten Realms universe transform to an MMORPG world.  So why would Wizard of The Coast (WoTC) needed to transform their other world to MMORPG while the Eberron world is pretty much has the same setting as the Forgotten Realms?  Well it's the same reason why WoTC need to have more than one world campaign.  The religion, alignment, and the level of magic commonly used.  And from all of the electronic game that I have played, Forgotten Realms game always catch me for some sleepless nights because of their gameplay and story (Pool of Radiance, Baldur's Gate, Neverwinter Nights, Demon Stone).  I feel strange when D&D online was decided to be based on Eberron world, as most of the electronic games of D&D were based on Forgotten Realms world.  But I'm sure they have their own reasons for that.  D&D has been the father of RPG and I believe that today's fantasy world are much taking the basis from them or JRR Tolkien's world.  So the elements of RPG are already there, and their homework is just how to transform them into a more interesting aspects of MMORPGs.  And they have the potential of creating a new story that can involved our world, as Forgotten Realms is being forgotten in our world.  Maybe it's time to make them being remembered again.

 


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