"Few game developers speak their minds as honestly as Peter Molyneux, and while it's landed him in trouble with publishers and gamers alike in the past, it doesn't seem to be hurting his overall reputation as one of the industry's most interesting personalities. Just before he unveiled Fable 2's typically iconoclastic take on co-op at E3, we caught up with him at Lionhead's offices to discuss, among other things, the dangers of complexity and how his team feels when he goes off to speak to the press."
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Eurogamer: There seems to be a lot of MMO mechanics in Fable 2. Are MMOs something you've been thinking about recently?
Peter Molyneux: [Gestures to PR] Well, there's someone in this room to make sure that I don't say too much about that question. I have been looking at MMOs. I love the interaction, and I'm fascinated by the idea of really feeling secure and cool enough to actually do it.
Eurogamer: Have you thought about making an MMO, and about what a Lionhead MMO would look like?
Peter Molyneux: Yes.
Eurogamer: And you can't answer the question...?
Peter Molyneux: No.
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