"Few game developers speak their minds as honestly as Peter Molyneux, and while it#DY#s landed him in trouble with publishers and gamers alike in the past, it doesn#DY#t seem to be hurting his overall reputation as one of the industry#DY#s most interesting personalities. Just before he unveiled Fable 2#DY#s typically iconoclastic take on co-op at E3, we caught up with him at Lionhead#DY#s offices to discuss, among other things, the dangers of complexity and how his team feels when he goes off to speak to the press."
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Eurogamer: There seems to be a lot of MMO mechanics in Fable 2. Are MMOs something you#DY#ve been thinking about recently?
Peter Molyneux: [Gestures to PR] Well, there#DY#s someone in this room to make sure that I don#DY#t say too much about that question. I have been looking at MMOs. I love the interaction, and I#DY#m fascinated by the idea of really feeling secure and cool enough to actually do it.
Eurogamer: Have you thought about making an MMO, and about what a Lionhead MMO would look like?
Peter Molyneux: Yes.
Eurogamer: And you can#DY#t answer the question...?
Peter Molyneux: No.
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