News Original From: 
MMORPGs should be "done" at
release!
Part of Keen#DY#s adventure in Age of Conan, LOTRO, MMORPG, Random
things
I keep hearing people say things like, "It#DY#s okay that X isn#DY#t in the game
yet because this is a MMORPG!" or "It#DY#s a MMORPG, of course it#DY#s not
finished".WRONG!
MMORPGs should be done at release. I simply do not understand where people
picked up the notion that simply because MMORPGs are ever evolving and changing
worlds that they can be underdeveloped and unfinished. Who here remembers Lord
of the Rings Online? I do not know if they have changed the game any, but
in the first 6-8 months once a character reached level 35 it was obvious that
the game seriously lacked substance. There are plenty of examples
but I#DY#ll move along to the most recent: Age of Conan. I remember looking
at the long list of features and systems that Funcom advertised would be in the
game which included a PvP system with ranks and exp. It#DY#s been a month and a
half since the game released and the game still lacks said pvp system and more.
[/insert tongue in cheek here] But that#DY#s okay, because this is a MMORPG,
they#DY#re never finished at release.
I don#DY#t care what game it is nor for what reason. No game should be
released before it is capable of providing a polished and complete (read: living
up to full potential) experience. IE: If a game is being advertised to the
prospective players as a 1-50 leveling experience with dungeons, pvp, and
end-game raids then the game should be shipped as such. I get such a laugh when
I see developers releasing a game before the "end-game" (I hate that phrase) is
in. Do they think there is time to add it before the players reach the level
cap? We all know there isn#DY#t.
Players, stop promoting the acceptance of unfinished games (namely MMORPGs)
simply because something can be "patched in" later.

[Editor:Stella]