The article is from 
Why LoTRO is Better Than AoC
July 4th, 2008 by Mike

What!? That might be what your thinking at this very moment, but allow me to explain. When I first started playing LoTRO I knew exactly what I was getting into. A MMORPG that was basically a clone of WoW but in the Lord of the Rings universe. I expected many quests, I knew it had a very weak PvP system and that most of the game play was based on questing and raids. That was ok with me. Being a huge LoRT fan I was looking forward to meeting many of the characters from the books, exploring the lands and partaking in the LoTR lore. I was not disappointed. For the first few months I immensely enjoyed the game, up until I finished the main storyline and had to wait for future updates. At this point I started to look else where for my MMORPG fix. Which brings me to AoC.
AoC is a very different story. We were told that it was a revolutionary game, a game that would set it apart from all the other MMORPGs out there and re-invent the genre. However since the launch of Aoc I can say that this is far from true. I am currently a lev 35 Demonologist and am bored to tears as I play through the game. The revolutionary new combat system is only noticeable if you play a melee character which I am not. Then there is the endless quest grinding to lev 80. As I play through the game, it has become more like a chore or work then actual playing. I#DY#ve been at level 35 for about a week and a half now and every time I have some time to game, I decide to play something else.
I have played about 45 hrs worth of AoC to make it to lev 35. In those 45 hrs I have done NOTHING but mindless, boring quest grinding. So much so that I can#DY#t bring myself to continue the game. I am not quiting though. The game promises epic PvP battles which I would love to partake in, however I do not know if I will ever make it that far as the 150 hrs of game play to reach lev 80 might be too much for me.
This brings me to my next point. Why the hell do many MMORPG require you to waste 100+ hrs of your time before you get to the good parts of the game? AoC is the perfect example of this. "Hey we have an awesome game where players can build there own cities, attack other players and cities and battle for dominance. Oh, btw, none of that is possible until you have played 100+ hrs in our boring as ass retarded game."
Here#DY#s an idea, if you make a really fun game, don#DY#t add an ton of bullshit before it. I#DY#m not sure how many of you played the first Jedi Knight game, but you didn#DY#t get a lightsaber for the first 6-7 hrs of the game. Guess what? When Jedi Knight 2 came out they decided not to be retards and gave you a lightsaber right away. You know why? The game was called Jedi FUCKIN Knight! Nobody wanted to play those first 6-7 hrs without a lightsaber. MMORPG developers need to stop being stupid and cut out the bullshit. I don#DY#t want to waste 100+ hrs of my life before I get to anything that is remotely fun. And if that is the case then shut the hell up about how awesome your game is and say "Boring as hell for the first 100 hrs, then it gets good". People then will not get mad when they start playing the game cause they know what to expect.
I#DY#ll try to continue in AoC and give my review once I hit lev 40, however it probably won#DY#t be pretty. Honestly, if there was ever a reason to buy a top level account from one of those selling sites it#DY#s AoC.
Read More Articles: MMOCrunch
[Editor:Stella]