APB: The Fashion Parade

Date: 06-16-2008 Views:
KeyWord: APB, Richard Garriott
Summary:Kotaku had a good day yesterday with me. But while I#DY#m actually still trying to get to the new bits in the Rose & Camellia sequel, their news that Real-Time World#DY#s incredibly exciting MMO-GTA APB is what got my thoughts really racing.

The website Rock, Paper, Shotgun has released an article of previewing the  Real-Time World#DY#s incredibly exciting MMO-GTA APB by Kieron Gillen.

The details are as below:


Kotaku had a good day yesterday with me. But while I#DY#m actually still trying to get to the new bits in the Rose & Camellia sequel, their news that Real-Time World#DY#s incredibly exciting MMO-GTA APB is what got my thoughts really racing. Not that they#DY#ll be a Beta, which is lovely, clearly. But specifically a snippet of footage in the comments thread from Dave Jones#DY# GDC demonstration which I hadn#DY#t watched yet. Somehow, despite being obsessed by other snippets from the same speech.

It#DY#s of the APB character generator, and is probably the best example of the sort I#DY#ve ever seen. And I#DY#m going to rant about why that#DY#s ace beneath the cut. At length. Yes.

Okay, first of all, here#DY#s the video.

Video provided by video.mmosite.com

( Download HD version: All Points Bulletin Character Creation )


Okay, highlights if you want to skip around:

00:14, Just absolutely basic facial modeling. When I say "basic", I mean "enormously naturalistic and flexible".

00:35, They start playing around the hair.

01:00, A minute in, and they#DY#ve got a really interesting dude in a East-Asian Gangster sort of way.

01:02, Man in his pants!

01:17, They#DY#re starting to play around with Tattoos, showing that you can scale and colour the designs.

01:20, Now we drop it on the body. Which is nifty. But immediately, it becomes much niftier than just a design, they show that they can move it to different places on the body.

01:25, At which point you realise it#DY#s not just on some set places. It#DY#s able to moved anywhere on your body, wrapping itself onto the point appropriately. Then they drop another tattoo on there, just to show that you can do it.

02:00, And then we move onto clothes, which seems fairly standard, if more fashionable and genre-appropriate than most games you#DY#ll face.

02:30, Amusing face-gear, which always works for me. Oh, and I notice there#DY#s a colour palette on the left to completely customise everything.

03:20, We move onto cars, which shows that a similar process to the tattoo application can move designs all over the body of your vehicles, including making it smaller or larger.

03:22, Okay. Now I#DY#m completely convinced we#DY#ve got the freedom to make pretty much any cool character we choose. Except Jones#DY# demonstration takes a left turn sharply, and shows us an impressively accurate Peter Molyneux, complete with with Lionhead symbol on his jacket and a I HEART FABLE badge. This is followed by Warren Spector, Richard Garriott and Shigeru Miyamoto. In his pants.

04:32, And the Geek Squad, in game, posturing amusingly with machineguns. Awesome!

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