The website of Gamasutra listed twenty influential women in the gaming industry.
"The first-ever Gamasutra 20, honoring the Top 20 women working in the video game industry today, has taken a peer-based approach to this important task, with Gamasutra editors working alongside industry notables to highlight the most vital personalities in the field.
Some of these women are also industry veterans, and others are newcomers, dazzling the gaming world with their novel energy and creativity.
In deciding who would make the list, the 2008 panel strove to include women from all parts of the industry from development, to marketing, to writing and to represent many different talents, both old and new.
Specifically, the panel wanted to highlight the women who are important to the gaming now, those who have a crucial hand in shaping video games as we know them today. Please note that this list is unranked, there is no particular order, and all of the featured women are equally important to the business.
To those people who think that women don't play an important role in the game industry, this panel would like to say just how hard it was to pick these 20 names. "
Lucy Bradshaw
Executive Producer, Electronic Arts
Career overview
As the executive producer for Will Wright's Spore, Lucy Bradshaw is currently working on one of the industry's most talked-about new titles. The vice president in charge of production and development at Maxis, she has produced noteworthy games like The Sims 2 and SimCity 4 and has played a large role in the development of the Sims series over the last decade.
Before moving to EA and Maxis in 1997, Bradshaw gained years of creative experience at studios like Activision and LucasArts.
She is also a regular speaker at conferences such as the Women in Games International and the National Youth Leadership Foundation, where she actively encourages women of all ages to pursue the creative opportunities available in the gaming industry.
