Was 07 really a bad year for MMOGs?
KeyWord: MMOsite Writer Club Date: 01-23-2008
Summary: Over the past month or so there has been a lot of people writing about how last year was such a terrible year in the MMOG industry. But are these people really looking at the whole picture, reviewing the entire year and all of its ups and downs, or are they just making random assumptions because they were disappointed with the lack of originality in MMOGs this year?
Refreshing Games of 2007.

Secret of the Solstice - It brought back memories from the old days when Ragnarok was at the top of the charts, attracting more buzz then anything else on the market. Except this time the game was free. The game started out slow with little hype, but the community built up and got a stable base to build off of. With the companies last abomination, Fiesta, becoming a total flop and laughing stock to many gamers, the company really had something to prove. It was a pretty weak move to do a clone after such a failure the first time around, but a safe move as well.

Pi Story - Finally, a game came out that wasn't based around the graphics being better then other games. This game has a company behind it that actually knows what a lot of gamers want. We don't need fancy, incredible 3D graphics and effects. We need features! We need innovation! We need to be able to play the game freely, whenever we want to, and not become bored after a measly ten minutes. This game brought a cool house system, in-game web browser to check your Myspace page or forums on your favorite game site, it brought intuitive combat, it brought a hell of a lot to the table and when it's finished in '08 it'll be amazing. I can't wait.

See 

Fantasy Tennis - Sport MMOGs have been risky for as long as I can remember. People that like sports that much would prefer to go and actually play them, rather then click the mouse in their house all day. And the rest would prefer to stick to console versions which have always been pretty popular, at least in the North American market. But this game wasn't just tennis, you didn't just click to hit the ball and wait for your opponent to make a mistake. This was a challenge, a fun competition, and a refreshing change from the Asian-import grinders. I still enjoy playing it on-and-off from time to time. Definitely one of the more original games of '07.

Kart Rider - Yes, Nexon's third wheel. (Before Mabinogi was announced that is) They had two successful games already, Maplestory and Audition, and wanted to expand even further in the NA market by adding yet another title. In closed beta the game was really fun. The community was good, and even though the game was bland and lacked the story mode that it now has, it was fun just to race and compete. But now Nexon has completely ruined it with the terrible lack of updates after the incredibly long delay from CB to OB. But earlier, it was a great change from slaying monsters, to just kick back and race around colorful, playful environments with friends.

Fury - This game provided a challenge for me. It didn't live up to my incredibly high expectations after reading their website, but it was still a hit. The miss came later on however. In the Fury Challenge OB phase, the game was fun. Mainly because it was free. I participated in it hoping to win a new computer because mine is terrible, but unfortunately only broke the top 500 in the rankings because of my crappy computer. (Which made me enter the game around the four minute mark each time, when games were seven or eight minutes long..) The game brought a cool lobby where you could communicate with others and buy/trade items, rather then just a lobby where you type stuff in and have a list of users, with no characters involved. The gameplay was fun and fast-paced, and was good until we had to pay to play it unless we wanted to get the crap end of the stick. I highly doubt they fixed the lag either.

Dream of Mirror Online - A great game that we had been anticipating for awhile now. The game had quite a huge rep and hype for a long time before-hand, and after the IP blocking of the EU version Game Tribe made, the announcement of Aeria Games NA version was greatly appreciated. The game is just a fun game that allows you to play as all classes, rather than picking one specific one and sticking with it. It also makes you party up, and the graphics are just great. Storyline is also very good, and the monsters are absolutely funny to fight. Dogs with heads the size of boulders, who could help but laugh?

Burning Crusade + Eye of the North - Not much to be said about these two. They were both additions to hit MMOGs, and they both hit the mark and impressed users. Two successful expansions if I do say so myself, but knowing the company I could have seen that coming months in advance!

Page 1: Was 2007 really a bad year for MMOGs? Page 3: Games that just missed the list
Page 4: Biggest Disappointments of 2007 Page 5: So, was 2007 a good or bad year overall for MMOGs?

 


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