"The Agency was conceived with inspiration from TV shows like 24 and Alias, movies like The Bourne Identity, and games like Counter-Strike, Halo, and Grand Theft Auto," explained Matt Wilson, Executive Producer.
The designers are focused on providing the fast-paced action fun of a first-person shooter, and the role-playing persistence of a massively multi-player game. They envision action-oriented players jumping in and learning on their feet, and adventure RPG fans taking a more strategic and organized route. The title refers to the two parent agencies, or factions, players can choose when creating their character, but also to the player run agencies, or guilds, that they can build. The long-term vision for the game is to have player run agencies partner with each other to create Joint Agencies and eventually take over and shape the world.