Saga Games and
Silverlode Interactive announced that they have amicably split from Wahoo
Studios to enlarge their team and focus exclusively on the expansion of their
upcoming fantasy-themed massively multiplayer realtime strategy game, Saga.
Official Press Release:
Saga Splits From Wahoo Studios and Proves Micropayment-Driven
MMO Can Succeed
OREM, UT August 8, 2007. Saga Games and Silverlode Interactive
announced today that they have amicably split from Wahoo Studios to enlarge
their team and focus exclusively on the expansion of their upcoming
fantasy-themed massively multiplayer real-time strategy game, Saga. The
announcement comes during a highly successful beta test for the innovative
online game, which has drawn praise from critics and has captivated more than
15,000 gamers from around the world so far with its unique gameplay and pricing
structure. Saga is currently scheduled for a Fall 2007 release.
Saga is free to play, dropping the monthly fee that has become a mainstay in
online games in favor of a micropayment system that gives players, casual and
otherwise, tremendous value and a rewarding gaming experience. Players can
purchase low-priced booster packs to enhance their armies with unique troops and
spells, which they can trade with others, in return for other units, abilities
and resources, via the in-game marketplace. Strategic supremacy remains the
focus, however, so players who do not buy booster packs are still competitive
through superior tactics.
Critics and fans have praised Saga
s exceptional strategic depth and the gripping nature of the in-game
marketplace, with GameZone.com proclaiming that the in-game economy is "a great
boon" and that "the warfare simulation scales beautifully from small skirmishes
to epic battles between rival kingdoms¡ The battle simulator handles incredibly
well."
Saga Games also announced that the ongoing open beta test of the game , which
began on July 5 and is available for download at PlaySaga.com , has been a
resounding success, with more than 15,000 players signed up. Players are already
enthralled by the grand-scale strategic warfare and captivating marketplace:
more than 5000 booster packs have been purchased during the beta test, with some
players buying well over 100! Newcomers to Saga need not fear: beta accounts
will be partially wiped when the final game is available, and players who
purchased booster packs during the beta test will have their credits transferred
to the final game.
"We
re thrilled with the response from fans and critics," said Jason
Faller, Producer at Saga Games, LLC. "It
s been great to see players getting so wrapped up in buying booster
packs, trading units and spells, and building their ultimate fantasy armies and
we
re only in beta testing! We can¡¯t wait to unleash the
final game along with new units, spells and quests ¡ª and continue to support our
vibrant community with new content on a regular basis."
To find out more about Saga and to join the ongoing public beta test, visit
http://www.playsaga.com.
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