EVE Online Upgrades Core Engine Technologies for Optimal
Gaming Performance
Reykjavik, Iceland - July 25, 2007 - CCP Games, one of the world
s leading independent game developers and creators of
leading sci-fi massively multiplayer online game (MMOG), EVE Online, today
announced the upgrade to Stackless Python 2.5, a high-level programming
language, and its internal build system to Microsoft Visual Studio 2005,
Microsoft
s flagship software development tool, providing additional
support to EVE Online
s current programming infrastructure. This upgrade will meet the need
to support the rapid growth of EVE Online
s subscriber base and simplify the programming language to be more
effective for the game.
"EVE Online is the most exciting Stackless-based application ever," said
Christian Tismer, Stackless Python creator and Managing Director of Tismerysoft.
"The dual update of Python 2.5 with Stackless 3.1 gives a major boost in
efficiency by allowing frequent operations to be executed 10 times faster than
the previous versions."
The upgrade to Stackless Python 2.5 will utilize significantly less memory
than demanded from Python 2.3 and noticeably increase the performance of the
game through better server response, enhanced CPU efficiency and improved frame
rates.
"We have seen EVE Online grow exponentially as a game in general and in its
technical complexity," said Halldor Fannar CTO of CCP Games. "The innovative
simplicity of Python allows us to break the shackles of more established but
cumbersome programming models. The 2.5 upgrade of Python allows us to improve
the performance of EVE Online and sets a platform for future upgrades that will
improve the subscriber experience."
Subscribers will be able to download the most recent upgrade for free at www.eve-online.com.