Seven Things Learned from World of Warcraft
KeyWord: World of Warcraft,WOW Date: 2007-03-13
Summary: John August, who is an American screenwriter and film director, has wallowed in World of Warcraft for four months. WOW takes his all times. Now John August has to give it up cold turkey, he cancelled his account and moved the game out of the disk. Although the days in World of Warcraft are muddleheaded, he still learned seven things form this online game.

John August, who is an American screenwriter and film director, has wallowed in World of Warcraft for four months. WOW takes his all times. Now John August has to give it up cold turkey, he cancelled his account and moved the game out of the disk. Although the days in World of Warcraft are muddleheaded, he still learned seven things form this online game.

1. Kill injured monsters first
When facing multiple bad guys, the temptation is to go after the one whos hitting you hardest. This is often a mistake. That injured razorback, the one who is running away? Hell be back in 15 seconds, likely with other baddies in tow. So take a few clicks to kill him now. Once hes dead, you can focus completely on the guy whos smacking you.

The real world may not have druids and paladins, but its chock full of monsters. Theyre called "term papers" and "errands" and "mysterious car problems." At any given moment, there may be one monster that looms larger than all of the others, who clearly needs to be attacked. But before you do, look around for injured monsters ¡ª the half-finished tasks that probably need only a few more minutes to complete. If you dont deal with them now, theyll be a constant distraction, and may eventually come back stronger.

This "injured monster theory" is why I try to return every phone call the day I receive it, and respond to every email within 24 hours. If a warning light comes on in my car, I go to the mechanic that day. Whenever I find myself thinking, "I need to remember to¡­" then I know Ive failed. I dont need to remember. I need to do. I need to finish.

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