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Archlord : New Patch Notes
KeyWord: archlord Date: 09-14-2006
Summary:We will be bringing the ArchLord server down for an hour at 15.00 (BST). This will be for a scheduled up-date. When you log back into the game you will have a significant patch. This contains several enhancements that build towards the final version of the game

Below is a update news from The Official Site of Archlord.

We will be bringing the ArchLord server down for an hour at 15.00 (BST). This will be for a scheduled up-date. When you log back into the game you will have a significant patch. This contains several enhancements that build towards the final version of the game.

Please find detailed patch notes below:

Major Bugs Fixed

Server crash fixed. The server should be more stable now.
Various client crashes fixed. Including the popular private chat room crash.
Location names in Quest Dialog now correlate with the Map Location names.
Tab targeting highlight on models has been improved.
Improvements to animation.
Fixed a problem with untextured NPC?s and monsters.
Made changes to many items.
Changed the number of random attributes applied to items.
Changed the number of sockets available on items of various qualities.

New Content

The Credit shop is now working. Each beta tester has been assigned 1500 credits that can be used in the Credit shop. Please note, there are still some bugs associated with the shop, and its still only partially translated. There will be updates to the shop later this week.
Text Re-write. We are in the process of going through all the game text, you will continue to receive updates to game text over the next week or so.
Location names in Quest Dialog now correlate with the Map Location names.
Updated game maps with new location names.
NPC voices. Most NPC?s now have associated speech files.

 

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