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Gods and Heros: German Gods & Heroes: Rome Rising Preview
KeyWord: Rome Rising Date: 2006-07-26
Summary:Gamona.de has posted a preview of Gods & Heroes: Rome Rising.If you are kind of annoyed by this stereotype game design, you will have to take a look at "Gods & Heroes", the new historically inspired Massively Multiplayer Online Roleplaying Game (MMORPG) by Perpetual Entertainment

Gamona.de has posted a preview of Gods & Heroes: Rome Rising.
By Michael Vogel (Summary translations by Calvert)

The world of MMOs is flooded with settings about orcs, elves and dwarves.

If you are kind of annoyed by this stereotype game design, you will have to take a look at "Gods & Heroes", the new historically inspired Massively Multiplayer Online Roleplaying Game (MMORPG) by Perpetual Entertainment.

Perpetual is a relatively small software company resident in San Francisco. Despite of the company?s lack of name recognition, the team (especially the one responsible for GaH) consists of quite prominent members, such as Stieg Hedlund, former Lead Designer at Blizzard, who worked on games like Diablo and StarCraft.

What is Gods & Heroes? It?s quite simple: it is a MMORPG that is settled in ancient Rome. The most special aspect of Perpetual?s debut game is the ambivalent relationship between player characters and gods.

As usual in the genre of online RPGs, you?ll the game choosing among six available classes (Gladiator, Soldier, Priest, Scout, Rogue, Mystic), with each class having distinctive features and abilities . Each class itself may choose two gods to worship. The higher the amount of prestige, the mightier the god powers the player can summon.

Another special thing about GaH is the concept of the "minions". These computer-controlled characters help you to achieve your goals in the dangerous world of the ancient Rome. Each player can have a maximum total of eight minions in his party.

The fights in GaH will be far more intense than they are in other MMORPGs, creating a very realistic atmosphere. Over 1200 quests wait for the players to be done, some of them are quite normal, others lead you to instances, as it is seen in the genre?s reference "World of WarCraft". By the way: despite of the lack of different factions in the game, there will be the possibility of PVP (Player versus Player). Perpetual plans to increase the number of factions in several expansion packs.

For European players, there will be localized versions and European servers available, but some time after the US release.

The current state of development is pre-beta, with the beta to be released in the next few months. The release of the final version is expected at the end of the year.

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