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Spellborn released in 2006
KeyWord: The Chronicles of Spellborn Date: 2006-07-31
Summary:Frogster Interactive Pictures AG announced they had acquired the exclusive marketing and distribution rights at the Massive Multiplayer Online Game The Chronicles of Spellborn,developed by Khaeon Games for 4 countries.

Frogster Interactive Pictures AG announced they had acquired the exclusive marketing and distribution rights at the Massive Multiplayer Online Game The Chronicles of Spellborn,developed by Khaeon Games for 4 countries.

Frogster exclusively markets its first own Massive Multiplayer Online Game Release of "The Chronicles of Spellborn" planned for End of 2006

Berlin, 27.07.2006: Frogster Interactive Pictures AG, Berlin-based publisher of computer games, acquired the exclusive marketing and distribution rights at the Massive MultiplayerOnline Game ˇ°The Chronicles of Spellbornˇ± for Germany, Austria, Switzerland and France, which is already furiously awaited by the gaming scene. Frogster will put the boxed version into retail, as well as participate significantly from planned subscription frees. The game will be released in 2006.
"The Chronicles of Spellborn" plays like Vivendi Universals blockbuster "World of Warcraft" in an atmospheric three-dimensional fantasy world, offers an enormous depth of gameplay and lots of new features, and was developed on the worldwide leading ˇ°Unreal Engineˇ± with a two-digit Million Euro production budget by Dutch company Spellborn NV. World of Warcraft has, according to its publisher, more than one million subscribers in Europe alone, who pay for the eventful life in the virtual world around 13 Euro per month.
MMOGs are persistent, interactive virtual worlds in excellent 3D-visual quality, in which Thousands of members use their individual avatars to interact, building a virtual existence. The high identification with the own virtual hero and the outstanding richness of experience results in the majority of users spending between 10 to 40 hours weekly in their virtual world ¨C apart from the subscription fees required this also leads to an increased willingness to pay for virtual items.

more information about The Chronicles of Spellborn

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