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| DDO Weekly Development Update(pic) |
| KeyWord: ddo,weekly development,udpate |
Date: 2006-07-06 |
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| Summary:Dungeons & Dragons Online has updated its Weekly Development Activities with lots of new things, including UI Improvents, combat, items and son on. |
Dungeons & Dragons Online has updated its Weekly Development Activities with lots of new things, including UI Improvents, combat, items and son on.
In QA These items are in QA and should be a part of the Twilight Forge Module. Please note: this list is still a work in progress and should not be viewed as final.
Performance
- NEW ¨C Xbox 360 controllers will be more responsive to player input. In particular players will now be able to run at full speed.
UI Improvements
- NEW ¨C You will be able to turn "loot spam" off if you want.
- NEW ¨C Players will be able to enter up to 256 characters into the chat bar before having to start a new line.
- We are adding Guild Names! They will be visible under player names.
- Party Member names will be distinguished from other player names by color.
- The colors for names of party members, other players, npcs, and monsters will be able to be changed.
- Displayed damage values for sneak attacks and critical hits will appear in a distinctive fashion.
- Hostile monsters names will now appear in a configurable color (default red). Friendly or neutral monster¡¯s names will look like NPCs names rather than hostile monster¡¯s names.
- ¡°Accept Choice¡± is no longer mapped to the number pad enter key by default. Existing players will still have this mapped to the number pad enter key and will need to change the setting on their own if they wish to unmap it. "Accept Choice" is intended to be what you use to answer "yes" to dialogs in the game. This change will prevent players from accidentally releasing from their body when they did not wish to.
- When dragging items over the equipment slots in the UI, they will only highlight if the slot is compatible with the item. In addition, whenever you select an item, all of the compatible inventory slots will be highlighted.
- The latency meter will be located in the main menu bar. Also, the latency meter will no longer want to be on top of everything (tooltips, for example).
- Apostrophes and spaces will once again be allowed in player surnames and guild names.
- The player biography panel will be adjusted to allow for more punctuation and printable character types.
- The alive/incapacitated/dead state of members of your fellowship will update properly even when your group members are far from you.
- The tooltip for feats will display how many times you have acquired the feat if you have acquired it more then once.
- The tooltip for "Sneak Attack" will display how much extra damage you cause when performing a sneak attack.
- Correcting a text error with the tooltip for Greater Bane items that improperly states that Greater Bane is a +2 bonus instead of a +4 bonus.
- Alerts for "Missing Spell Component" will now list what the missing component is.
- The ¡°/help alias¡± description of the /alias command is being updated to properly reflect /alias¡¯ capabilities.
- There is now an option to ignore all guild invites.
- Guild invites from squelched players will now be ignored.
- The correct error message will now be displayed if your guild invite expires.
- If you die from constitution damage you will no longer have an ability damage icon appear on your screen after you have resurrected.
- In order to explain the death penalty more clearly, the Death Penalty tooltip will be changed to read "You are significantly below the minimum amount of experience points required for your level. Your maximum hit points and spell points have been reduced, and you suffer a penalty to your attack rolls, saves, skills, and caster level."
- When you hover over the icon for items in your inventory, shops, chests, and reward UI, you will receive the examination information in a tooltip. This is in addition to the current method of examination (using the "z" key or the magnifying glass on the focus orb).
- The effect descriptions will be displayed directly upon examination, you will no longer need to hover over the effect names to get the descriptions from a tooltip.
- We are fixing a display issue where players who are wearing a +Con item or are under the effect of a +Con spell during level advancement see an incorrect increase to hit points.
- The "Play this Character" button in character generation will be renamed to "Create this Character" to more accurately describe what the button does.
- Pressing the "Default" button at the bottom of the options panel is incorrectly setting Engine Speed to "Very Low". It will be fixed to correctly set it to "Very High".
- NEW ¨C Ctrl-k will no longer bring up the UI diagnostic screen.
You can learn more here
[Editor:Alibaba] | | |
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