MMOsite news center
Search:
Tell News Editor
Home |Top | Beta News | Public News |Interview | Box News | Preview/Review | Industry News | News Hotcode | MMORPG News RSS
Pobts New Dev Log
KeyWord: pobts,dev,log Date: 07-01-2006
Summary:Pirates of the Burning Sea has released a brand new Developer Log. This one comes from isildur and is titled "Death, Ships and the Economy".

Pirates of the Burning Sea has released a brand new Developer Log. This one comes from isildur and is titled "Death, Ships and the Economy".

After we decided to green-light the player-driven economy, we had some decisions to make about how it would impact and change the other systems. It?s big, and its tendrils stretch throughout the game, touching almost everything. In most cases, this is pretty minor stuff, quick decisions that we can make on the spot and move on. It?s not a tough call to say, for instance, that players will be making the different types of ammunition; it?s not hard to plan out which towns need auction houses.

And then there are the ships. There?s capturing them, there?s building them, there?s losing them. Our original plan, where certain ships were lost when sunk, made a lot of sense in a world where the ships were supplied by the game at a fixed cost. It didn?t make as much sense in a world where every ship represented an enormous investment by player manufacturers and shipwrights. Even worse were the consequences for pirate ship capture; any ship could be duplicated endlessly among pirates, at no cost to anyone and with no real penalties. This isn?t scary in a world where ships are easy to come by, but under the new economy it?s unacceptable.

It was no better in the other direction, either. Without any kind of real penalty for being sunk or captured, ships would only ever leave the game world if their owners scuttled them. Shipwrights wouldn?t be rewarded for their tremendous efforts, and new players seeking to become shipwrights would never be able to break into the market, due to lack of demand. Once you had your ?ideal? ships, you?d be set for life, as long as those ships weren?t the kind you lost on death. And, given the resources required to build ships, why would anyone use any other kind of ship?


[Editor:Alibaba]
Comment
Send to a friend
Print
  • Race Between Immortality & Mortality(Pic)(01)
  • Guild Wars Factions Dragon Festival Begun(pic)(01)
  • The Fallen Dynasty Chapter 3:Revelation(pic)(01)
  • RF Western Expansion Live(01)
  • Lineage 2 Release Some New Recipes for Chronicle 4(pic)(01)
  • Sony Owes Extra ?244 Mln Tax?(01)
  • Maintenance Update(28)
  • Age of Conan Enters 1st Phase of Beta(pic)(30)
  • Hero Online Open Beta Kicks Off(30)
  • [More Comments]
    http://comment.mmosite.com/html/2006/44/04/4087/index.shtml Use powerful commenter with smileies and quote function here
    »Recommended MMOs in February 2012 [02-11]
    »Free-to-Play AION Offers Polished L [02-10]
    »Blizzard Sues Valve over Dota Trade [02-10]
    »WoW: Till Death Do You Part [02-10]
    »An Unrivaled Experience - C9 PvE VI [02-10]
    »Sawlu Online Is Seeking Global Publ [02-10]
    »WoW Eye of Eternity LFR Trick [02-10]
    »Ghost Recon Online Closed Beta Date [02-10]
    »An Overdose of Poison! PART II [02-11]
    »Recommended MMOs in February 2012 [02-11]
    »Free-to-Play AION Offers Polished L [02-10]
    »Blizzard Sues Valve over Dota Trade [02-10]
    »An Unrivaled Experience - C9 PvE VI [02-10]
    »Sawlu Online Is Seeking Global Publ [02-10]
    »WoW Eye of Eternity LFR Trick [02-10]
    »Ghost Recon Online Closed Beta Date [02-10]