GameSpot: First of all, we notice that Square Enix isn?t the sole developer of the game. Why is that?
Kosei Ito: Dirge of Cerberus is a collaboration between the Square team that worked on Final Fantasy Before Crisis, based in Japan, and Ideaworks 3D in London.
GS: Why the split dev team?
KI: The Japan team has some great knowledge about Java, but when it comes to BREW, it?s not quite up to speed. Ideaworks has a strong knowledge of BREW. Also, our team in Japan is great when it comes to working on 2D games, but Ideaworks is experienced working with 3D, especially on the technology front.