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International Game Development Thursday, September 7, 2006 11:30am - 12:30pm |
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How to efficiently use international teams for casual game development will be an open panel. We will discuss the topics of contracts and legalities, communication and work pipelines and plans.
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Marketing Casual Games (Yes, it exists!): Insider Best Practices Thursday, September 7, 2006 2:00pm - 3:00pm |
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The casual games category is growing at a rate of 95 percent year-over-year. Nevertheless, a common lament among casual game industry insiders is that the segment doesn’t know how to market yet. Attendees of this session will hear from a lively group of marketers who prove this myth wrong every day. The panel will go beyond the typical market and customer definitions to talk about real-world examples of successful (and unsuccessful) marketing programs in the casual games space. Topics covered will include case studies, surprising consumer research results, a wish list for marketing change in the industry and much more. Ultimately, the panel will seek audience participation and an answer to the question: do we know how to truly market in the casual games space today?
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Web-based Casual Games Thursday, September 7, 2006 3:30pm - 4:30pm
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| Online casual games are expanding to games for all ages with the advent of free AAA games that use many different revenue models. This presentation will discuss the actual status of this fast growing market segment and how it will affect the rest of the video game industry. |
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Game Over By Michael S. Dell Thursday, September 7, 2006 4:30pm - 5:30pm |
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| Michael Dell, born in February 1965, is the chairman of the Board of Directors of Dell, the company he founded in 1984 with ?1,000 and an unprecedented idea - to build relationships directly with customers. In 1992, Mr. Dell became the youngest CEO ever to earn a ranking on the Fortune 500. |
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| Title: |
The 4th Austin Austin Game Conference |
| Date: |
September 6th - 8th,2006 |
| Address: |
Austin Convention Center 500 East Cesar Chavez St Austin, 78701 |
| OFFICESITE: |
Officesite |
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| The Austin Game Conference (AGC) is the definitive conference for online and networked game development, including massively multiplayer online games, casual games, online PC and console games. |
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